I figure it could be a one time purchase, then you can swap in and out since... you know, you already bought it??? Doesn't make any sense why I should have to dish out a half grand every single time.
1
Why Are We Still Be Charged To Rearm/disarm Artemis?
Started by JayVrb, Jul 08 2013 09:16 PM
8 replies to this topic
#1
Posted 08 July 2013 - 09:16 PM
#2
Posted 08 July 2013 - 10:33 PM
Yeah I kind of think this is BS as well. It really makes it hard to switch up builds to test their effectiveness for a few matches before setting on something. Same goes for DHS and Ferro as well. About the only one I think should cost is Endo since unlike the rest of the stuff your mechs structure isn't exactly a "bolt on" component.
#3
Posted 08 July 2013 - 11:04 PM
Not that you'd ever take dhs off, but yeah.
Not gonna change though, its this way because reasons.
We've bitched about it all along to no avail
Not gonna change though, its this way because reasons.
We've bitched about it all along to no avail
#4
Posted 09 July 2013 - 05:21 AM
So you keep C-Bill farming. Rack em up buy premium time!!
#5
Posted 09 July 2013 - 06:51 AM
Wintersdark, on 08 July 2013 - 11:04 PM, said:
Not that you'd ever take dhs off, but yeah.
Not gonna change though, its this way because reasons.
We've bitched about it all along to no avail
Not gonna change though, its this way because reasons.
We've bitched about it all along to no avail
Yeah the reason is that it is a C-bill sink. Basically a way for them to get C-bills out of circulation and in general slow down the progression. Still it isn't a GOOD c-bill sink. Honestly I am not sure why they didn't leave in repair and rearm. Too lazy to balance it correctly I guess.
#6
Posted 09 July 2013 - 07:48 AM
You are aware that a game need some kind of money sink right?
#8
Posted 09 July 2013 - 09:47 AM
The devs stated multiple times that they won't remove the rearm costs because they want to simulate the RL (well, in the lore) cost of having a team of engineers rip out half the internals to replace a component and put everything back in place.
I'm alright with it, at least we don't have to pay for ammo or repairs (now THAT would suck).
I'm alright with it, at least we don't have to pay for ammo or repairs (now THAT would suck).
#9
Posted 09 July 2013 - 09:54 AM
Ragnar Darkmane, on 09 July 2013 - 09:47 AM, said:
The devs stated multiple times that they won't remove the rearm costs because they want to simulate the RL (well, in the lore) cost of having a team of engineers rip out half the internals to replace a component and put everything back in place.
Then why don't I get charged for swapping engines or weapons?
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