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New Terrain + Old Jumpjets, Bit Random?


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#1 Sneevus

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Posted 19 July 2013 - 07:15 AM

Disclaimer: First time playing for a month so lots of changes to catch up on, and I'm quite happy if the common opinion is that I just need to learn to play.

Anyone else finding jets a bit more hit and miss than they used to?

With our starting lateral jump velocity being that of the run speed at take off I'm finding that I often hit a bit of reduced speed terrain just before launch and end up jump jetting straight up into the air instead of progressing forward to a higher level.

The reverse occurs too, landing on a zero speed bit of terrain and coming to a complete stop.

Now I know in the TT using jump jets has always been a calculated risk, but in a Trenchbucket with five jump jets it shouldn't be touch and go whether I can get only level 3 terrain before I run outta gas (yes canyon network I'm looking at you).

Any chance we can get the jump speed based on the throttle setting rather than the ground speed? Or do I just need to get out there and learn how the land lies, literally?

#2 Rippthrough

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Posted 19 July 2013 - 07:23 AM

Not just you, it is an issue, forward momentum needs to be added to the jets really. Wait and see if something gets done, but for now, just have to risk it.





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