In light of the new policy of PGI's to implement temporary solutions ( buff srm's to 2 for a time till testing is done ) could the AZM module be for a time turned in to a full screen zoom that replaces the x3 zoom with a x4?
I would also like to ask, is it really not as simple as changing a single number in there somewhere so that when equipped it turns a 3 to a 4?
I have not seen or been using it for a long time and as the picture in picture still seem to have engine problems I think this would make it a viable module long range mechs would like to take. ( I would)
This suggestion has been made several times before by a number of people but as repeated mentions of a specific topic indicates a great interest in the mater , here it is again .
1
[Sug] Advanced Zoom Module As A 4X Full Screen Zoom
Started by Nik Reaper, Jul 12 2013 10:30 AM
6 replies to this topic
#1
Posted 12 July 2013 - 10:30 AM
#2
Posted 12 July 2013 - 10:51 AM
It was said some time ago that it's not possible to mess around with the adv. zoom because of a limitation of the Cry Engine. However, the staff also mentioned that they are looking into improving it. It's been some time since that statement though.
#3
Posted 12 July 2013 - 11:21 AM
@Edson Drake
Most of those statements were about improving the pixelization of the picture in picture, a simple multiplier from x3 to x4 should be possible.
Most of those statements were about improving the pixelization of the picture in picture, a simple multiplier from x3 to x4 should be possible.
#4
Posted 13 July 2013 - 12:54 PM
Yeah that would be indeed really nice. If only...
#5
Posted 13 July 2013 - 02:39 PM
until they fix the box they should just make it a full screen zoom. we had a bigger fullscreen before, unclear why that is on hold right now.
#6
Posted 13 July 2013 - 03:04 PM
Yes. Simple fix.
#7
Posted 13 July 2013 - 03:25 PM
Im willing to try any attempted fix on the module.
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