DX11 is ready for test (as per ATD 42)
I'm hoping for smoother shading and better performance, but they said tessellation won't be available right away. They have quite a few stuff left to do before that's done. That was back in April. Since it's largely an eye-candy thing though it's a low priority I'm sure. But dang... tessellation on a mech? That's ganna look flippin awesome!


Directx 11 What Does That Mean To Me?
Started by jeffsw6, Jul 14 2013 03:18 PM
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