
So i wanted to get your guys opinions on these builds, i tried quite a few on each one till i found something, to me at least, that seemed good.
LCT-1V
http://mwo.smurfy-ne...23a7875df96e065
Admittedly there aren't a lot of options for this mech. At first i tried the LL with x2 MG, but since the LCT needs SHS it would run hot too fast and take too long to cool down, i remember adding 1 SPL on my commando with SHS and it ran amazing hot pretty fast and took long to cool down.
Plus with the MG buff it makes this build viable. I run my CDA-3C a lot, and the x4 MG are quite amazing now.
SHD-2H
http://mwo.smurfy-ne...b24ab0a109567ef
This mech was fun to play around with. There were quite a few builds that seemed good, initially i was aiming at the support x3 AC2, LRM5+ARTEMIS and tag, but a few last second play around and i think i found a better one.
Given how well i perform on my Dragon-5N with a similar build in the Ballistic section, I thought this would be perfect. Allows for good harass style play and is better suited to deal with lights. Then again my support build might turn out for the better if the actual play style doesn't go as i envisioned it.
TDR-5S
http://mwo.smurfy-ne...25a71945d8a0898
This mech took a lot of thought, given the hard points it was tricky to find a good build. But i think i nailed one given my odd but successful style with the 3F. Utilizing the Tag and LRM 15 to dish as much damage as i can, and allow for Tag bonus damage from allies early game, i can harass heavier mechs . The 3 MM, 2 MG, and SRM 6 allow me to brawl effectively to anyone getting too close.
Again, it's a very different style of play but something i have become quite adapt at.
BLR-1G
http://mwo.smurfy-ne...61fdd0d1d114a14
The assault mech with so many viable play styles, i honestly hate PPC boating and vowed to never do it, it can for kicks equip 7 PPC's with decent heating, but that would be boring and WAY to cheesy

So i decided to go for a brawler. This was my initial build for the 3F, but because of poor hit registration, especially the SRM's, i switched it out. But since the BLR holds mostly laser hard points and they aren't as badly subject to bad hit detection, i went for the brawler.
Now i went with all pulse lasers, i think they are much better than the standard lasers, at least from my experience. And for a brawler that needs to get in damage quick and torso twist, the smaller duration allows just that. The SRM6+ART is there for those large mechs to give it that extra umph! The MG's are for when i run to hot and still want to dish out a little damage while cooling down. STD 310 Engine and 17 DHS will allow me to cool down fast, and at almost 60KPH brawling would be a great idea from my point of view.
Edited by SovietArmada, 14 July 2013 - 07:18 PM.