The idea is this for reworking the Hardpoint system by limiting the size of weapon that can be mounted by its Crit szie.
By doing so a wide number of builds and options are cut out. Unfortunately it makes a number of pilots lean towards specific mechs for the hardpoitns they want, but I don't see it much differently than the meta game we are playing currently.
The intent is specifically to limit what can mount and use PPC and AC-20, but at the same time allow those to change into something significantly different.
Each hardpoint location is restricted by its set stock crit size, with a few sporting exceptions.
The rules are you can mount up to the crit size max in each hardpoint, either through something that is large enough to fit, or able to place enough smaller items to fill that space.
In this a PPC spot is a PPC spot. That can be replaced by a LL and ML, or 3 ML. Allowing quite a change in available builds from what we see now. However something that has 3 ML like a Jenner is three 1-crit slots, and can't mount a PPC in it.
An AC-20 which is 10 Crits needs that sized slot. But those with it could swap for any combination of ballistics that can fit in that 10 crtis. Say an AC-10 and 3 MG, two AC-5 and 2 MG or 3 AC-2 and 7 MG, making for some very interesting alternatives if you can work the tonnage and ammo.
Missiles obey the rules along with the Artemis system. If you want that higher accuracy, you need to be able to slot that extra size. This is where part of the exceptions come in - the Catapult missile arms benefit from a single 6-crit slot. This can allow 3 LRM-5+Artemis to be mounted, or a single LRM-20+Artemis.
Later I'll add a list of the mechs and crit restrictions when I have time to finish it, but thought I should post the idea out since I've mentioned it a few times already.
Edited by Unbound Inferno, 16 July 2013 - 10:18 AM.