Jump to content

Still Have Broken Building Texture Issues - Frozen City Night


33 replies to this topic

#21 jhahs

    Member

  • PipPip
  • 45 posts
  • LocationChicago

Posted 22 July 2013 - 08:26 AM

I tried deleting the shaders folder but I still have this issue. Radeon 6870.

#22 Thorqemada

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,389 posts

Posted 22 July 2013 - 11:31 AM

Alpine - objects have snow white textures, sometimes low frequency flickering with the original textures when moving...

Frozen City - objects appear dark grey with flickering textures like above...

Edited by Thorqemada, 22 July 2013 - 01:06 PM.


#23 JohnnyC

    Member

  • PipPipPipPipPipPip
  • 293 posts
  • LocationSpearfish, South Dakota

Posted 22 July 2013 - 07:44 PM

I've had this issue for quite some time now. I have deleted the shaders folder and it did nothing. I'm not certain if I'm running with vsync right now or not, but really that shouldn't be an issue or a fix considering what vsync does. Vsync just keeps the framerate from exceeding the maximum refresh of the monitor to prevent tearing. This is not a tearing issue at all, it's a texture issue.

#24 Ewigan

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,168 posts
  • LocationGermany

Posted 23 July 2013 - 01:24 AM

VSYNC? Well, i am not sure right now if i have it on or not... i guess it's off, cause well: FPS and everything.
I will give it a try though.

#25 kazrok

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 86 posts

Posted 23 July 2013 - 02:59 AM

Still have this issue as well. Radeon 6870.

#26 HeavyRain

    Member

  • PipPipPipPipPipPip
  • 281 posts
  • LocationAthens, Greece

Posted 23 July 2013 - 07:47 AM

Same here, on frozen city and alpine. I have vsync off.

#27 ho1mes

    Member

  • PipPipPipPipPip
  • 116 posts

Posted 23 July 2013 - 08:31 AM

Unfortunately the "fix" didn't work for me. Deleted the shader cache for kicks, no change.

#28 ICUBurn

    Member

  • PipPipPipPipPipPip
  • Mercenary Rank 1
  • Mercenary Rank 1
  • 237 posts
  • LocationMichigan

Posted 23 July 2013 - 08:47 AM

Im also still having tye grey textures on almost every thing in both the day and night versions. Dont think ive ever seen it fixed.

#29 Butane9000

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 2,788 posts
  • LocationGeorgia

Posted 23 July 2013 - 09:01 AM

It's not just on Frozen City Night. I have it on other maps as well. Mostly Forest Colony (& FC Snow) and Alpine peaks as well as Frozen City and FC Night. Here's some Screens as proof:

Posted Image
Posted Image
Posted Image
Posted Image
Posted ImagePosted Image

So far I have done these in an attempt to fix this issue:

Reinstalled the game
Run the MWO repair tool
Update and reinstall graphics drivers

This issues comes and goes. It's usually worse after a patch. This seriously has to get fixed before launch. This issue has existed since closed beta!

#30 Mark of Caine

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 496 posts
  • LocationWazan War Veteran

Posted 23 July 2013 - 05:29 PM

Deleted the Shaders folder as suggested and tried a training run in Frozen City Night and now everything works fine.

#31 BINDLETORC

    Member

  • PipPipPipPipPip
  • Overlord
  • Overlord
  • 163 posts
  • Locationhaliburton, ON. CANADA

Posted 24 July 2013 - 06:15 AM

i also have this issue. i have deleted shaders, vsync on or off (although if that was a fix there is some very deep issues in the programming dept), different resolutions, settings etc, etc, etc. this is listed in the known issues section and i have submitted a ticket which was closed some time ago since they know about it.
but. since the patch was supposed to fix "texture issues" i suppose they should know that this texture issue still exists. but hey, srms cause 2 damage per missile now..... kinda like they did a couple of months ago.
woot.

#32 TELEFORCE

    Member

  • PipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 1,579 posts

Posted 25 July 2013 - 06:02 AM

I've been having issues with losing my building textures on Frozen City Night. I've just only run the MWO Repair Tool. I doesn't find any problems, and I'm still missing textures.

It used to only do this for the first time I played Frozen City, then it would be corrected in subsequent games. However, it's happening every time now.

#33 Asmosis

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,118 posts

Posted 26 July 2013 - 02:02 AM

running the repair tool fixed issue for me. I didn't experience the issue at all until I switched to fullscreen view though, normally I was playing in 1600x900 windowed mode.

people still experiencing it might want to try swapping resolution or from FS <-> windowed and see if you still get the issue? might help narrow it down.

#34 John MatriX82

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 2,398 posts
  • LocationItaly

Posted 26 July 2013 - 04:00 AM

View PostButane9000, on 23 July 2013 - 09:01 AM, said:

It's not just on Frozen City Night. I have it on other maps as well. Mostly Forest Colony (& FC Snow) and Alpine peaks as well as Frozen City and FC Night. Here's some Screens as proof:

This issues comes and goes. It's usually worse after a patch. This seriously has to get fixed before launch. This issue has existed since closed beta!


I've been experiencing it on both the Frozen cities, it gets worse if you load the level while being alt-tabbed, but often I don't and yet the textures on buildings/ice are missing.

I've never experienced it in any other map (never on forest) besides a few times on Alpine like 1, 1 and half month ago, but on Alpine I've seen that the issue was 100% caused by being alt-tabbed during the level loading up. Later on even if I'm alt tabbed I don't get the issue. Vsync off also for me, I prefer the Adaptative of my GTX 660.

But yes, it's extremely annoying and still present from CB.

Edited by John MatriX82, 26 July 2013 - 04:02 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users