Diablobo, on 19 July 2013 - 12:54 AM, said:
The MWO matchmaker needs to take tonnage and/or BV into account.
I agree
Hauser, on 19 July 2013 - 01:44 AM, said:
(1) the post was so old (Feb 2013) that it isn't useful anymore. it's probably from when ELO was launched
(2) they say it takes "weight class" into account, nothing about tonnage. they don't give a corresponding value... it could be 0.00001% and nearly useless
(3) i've seen matches with 7 assaults vs a team with 2 assaults = they prioritize other things >> tonnage. i'm guessing "finding a match within a window of 2 minutes" is a bigger variable in the algorithm
The best system they had so far was the Class Matchmaking system, as this only kept people from playing the lower-end of the weight classes (Awesomes, Dragons, Commando). people don't play those mechs much anyways (due to hit-boxes)
A better system than ELO will take into account:
- Pilot skill (calculated from K/D, W/L, total games, etc)
- Mech (tonnage, body shape, hard-points)
- Load-out (weapons, engine type, upgrades, equipment)
Then [Value = Pilot Skill * Mech * Load-out]
This will prevent new players with a Dragon-1C full of flamers (lowest value) from fighting skilled players with an Atlas D-DC equiped with ECM / Gauss / SRM6's (highest value)
Edited by Hadros, 19 July 2013 - 04:32 AM.