Good topic. The thing is not so much how lore did zellbrigen, it's more how it can be transfered to MWO.
For lore; as the IS never stood up to zellbrigen, no clanner would give them the honour to, but in actual gameplay it was another thing.
Examples for battling Clan vs. IS:
In MW3 our Clan always took one mech lesser than the opposing IS force, to compensate for the better power. Also we never shot an enemy who is on ground and waited for him to stand up, regardless of them accepting the zellbrigen rules or not.
The 1vs1 rule never applied, as the IS always combined fire. Of course, if an IS force stated they follow zellbrigen rules we always accepted even as we had 1 lesser mech.
It was all for getting more fun out the game and to balance it out for ourself, be it clanner or IS, and it worked out fine for both sides.
The point is here; once the clan mechs/weapons are ingame, can everybody get them without any boundaries? If so it would be a bad decision because there is no difference between clans and IS-units, which will cut out roleplay expierience.
So yes, there should be handicaps for clan players and only time can tell if it's balanced.
Players simply give clantech will simply be bad imho.
Edited by CW Grayson, 11 June 2012 - 03:51 AM.