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If the heatsinks cooled faster than they currently are, and more heatsinks add to that effect I feel the excessive alphas would decrease, and that chainfire would be needed for some of the current boating loadouts.
Heavy/Assault dominance, SRM/LRM/PPC-boating? This is the core of the problem: heat threshold. If devs solve this - there should be no need in questions about "give role to Lights/Mediums", "new heat penalty", "balance the game".
Edited by Warge, 19 July 2013 - 01:48 PM.