Kaeb Odellas, on 19 July 2013 - 10:26 PM, said:
This is actually the biggest issue I had with 12v12. Since it's so difficult to coordiinate anything without voice comms, brawling is far more risky, and an advance onto the enemy position is much more likely to fail, so sniping is far more prevalent there.
That said, I'm still playing, and I also bought an Overlord package. The game, at its core, is still a lot of fun, even though a lot of the mechanics are kinda janky and awkward, and individual games can be really frustrating with poor matchmaking and abusive mech builds and tactics.
Mmm, 12v12 pugging.