Khobai, on 21 July 2013 - 04:23 PM, said:
Best fix is a convergence fix followed by a balance pass on all weapons.
No it doesn't kill it.
Take my suggestion; http://mwomercs.com/...80#entry2574180
The heat threshold (if we used a gimp'd DHS for 1 capacity and 2 dissipation) means that most builds will continue to be able to work because its a Heat Sink Capacity + Overheat threshold of 30. Which is what we have - however I say add penalties if you go over your Capacity and start to Overheat there.
That's how it worked in Battletech, its what they tried here, but failed without the penalties and the skewred dissipation rates.
If we go with that Capacity of Heat Sinks as the main one, you can alphastrike but likely only once as you need to cool down before doing it again - and certain boaters will hit the penalties after the first shot.
4x PPC Stalker, 21 DHS
PPC heat to 10
40 Heat generated
21 Capcaity
19 into overheating.
If we add the penalties I suggest there, the Stalker is moving about 47% slower to get out of sight and is taking sllight damage as it just barely hit the penalty for that. If it was moving while shooting, it would have got more movement penalty and even more damage. Repeating that over time can put yourself at risk cause the internal damage hits the engine.
4x ERPPPC or 6x PPC can't work as it automatically shuts down at 30 heat and you just hit 39. On the second salvo it kills itself with internal damage. However it can almost stagger-fire the shots to sustain them with the dissipation. Almost. Same result if it rushes too fast; within 15 seconds the mech kills itself from its own weapons.
But brawlers? With the higher dissipation and balanced weapons - and some common sense when you start to slow down, crosshair shakes and you get a shutdown warning and wait a few - well, they work fine, depending on the build. A good enough one can keep up its fire almost indefinitely.
The result? Sniper shots are slowed down, brawlers have a chance and up-close fights the PPCs are in trouble.
Sounds good to me.
But I won't pass up some form of convergence fix - and all the weapons need rebalancing badly.