Jump to content

The Tournament Scoring System Sucks


9 replies to this topic

#1 AntiCitizenJuan

    Member

  • PipPipPipPipPipPipPipPip
  • 1,440 posts
  • LocationIn your base, killing your dudes

Posted 21 July 2013 - 01:30 PM

title

#2 Krazy Kat

    Member

  • PipPipPipPipPipPipPip
  • 696 posts
  • LocationTexas

Posted 21 July 2013 - 02:23 PM

TL.DR

#3 Pat Kell

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,187 posts
  • LocationSol, NA, Iowa

Posted 22 July 2013 - 10:37 PM

there ya go. give an opinion then give no reasons as to why you have that opinion. Thats certain to swing people to your side.

#4 Ralgas

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,628 posts
  • LocationThe Wonderful world of OZ

Posted 22 July 2013 - 10:51 PM

Othe methods have been trailed and failed far worse, they forgot the team damage/kill penalties in this ones formula though

#5 AntiCitizenJuan

    Member

  • PipPipPipPipPipPipPipPip
  • 1,440 posts
  • LocationIn your base, killing your dudes

Posted 23 July 2013 - 02:14 PM

View PostPat Kell, on 22 July 2013 - 10:37 PM, said:

there ya go. give an opinion then give no reasons as to why you have that opinion. Thats certain to swing people to your side.


It rewards mass damage more than anything else. Blasting someone with SRMs, causing damage all over, is better for your score than just efficiently killing the target. In a pure 1v1 with no outside interference, 600 damage and dying with no kills is better than winning the duel with 1 kill and 200 damage. That's stupid, plain and simple. Furthermore, W/L did not have a major influence in the scoring placement system, playing hundreds of games hoping for totally incompetent teammates that only stay alive long enough for you to rack up damage for a better match rating did, which is why you did so good. No insinuation that you didn't deserve your high placement, because you did, you're clearly very skilled. But what I am saying is that this is a very flawed formula with a very far from perfect set of tournament rules. TL;DR it sucks.

#6 LauLiao

    Member

  • PipPipPipPipPipPipPipPip
  • 1,591 posts
  • LocationCalifornia

Posted 23 July 2013 - 02:18 PM

View PostAntiCitizenJuan, on 23 July 2013 - 02:14 PM, said:


It rewards mass damage more than anything else. Blasting someone with SRMs, causing damage all over, is better for your score than just efficiently killing the target. In a pure 1v1 with no outside interference, 600 damage and dying with no kills is better than winning the duel with 1 kill and 200 damage. That's stupid, plain and simple. Furthermore, W/L did not have a major influence in the scoring placement system, playing hundreds of games hoping for totally incompetent teammates that only stay alive long enough for you to rack up damage for a better match rating did, which is why you did so good. No insinuation that you didn't deserve your high placement, because you did, you're clearly very skilled. But what I am saying is that this is a very flawed formula with a very far from perfect set of tournament rules. TL;DR it sucks.


See? That wasn't hard.

#7 Tangelis

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 442 posts
  • LocationMontreal

Posted 05 August 2013 - 10:14 AM

I'm not too disapproving of the "system" itself in terms of scoring. What I don't like is the "10 best" approach. It allows for players of all kinds to participate sure but if you can grind and grind your likely to get 10 great games a long the way, no matter how many bad games you had trying.

I'd like to see the tournaments reflect consistency more than playtime and in some regards luck. Try a tournament as your best 5 games in a row, or two best sets of 5 for a total of 10 games overall. . As they do them now, bad games don't matter, when they do I think it would be a very different scoreboard.

#8 80sGlamRockSensation David Bowie

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 4,001 posts
  • LocationThe Island

Posted 11 August 2013 - 11:21 AM

View PostAntiCitizenJuan, on 23 July 2013 - 02:14 PM, said:


It rewards mass damage more than anything else. Blasting someone with SRMs, causing damage all over, is better for your score than just efficiently killing the target. In a pure 1v1 with no outside interference, 600 damage and dying with no kills is better than winning the duel with 1 kill and 200 damage. That's stupid, plain and simple. Furthermore, W/L did not have a major influence in the scoring placement system, playing hundreds of games hoping for totally incompetent teammates that only stay alive long enough for you to rack up damage for a better match rating did, which is why you did so good. No insinuation that you didn't deserve your high placement, because you did, you're clearly very skilled. But what I am saying is that this is a very flawed formula with a very far from perfect set of tournament rules. TL;DR it sucks.



Furthermore, those who are clever enough to deliberately plummet their ELO ratings before a tournament begins have MUCH easier times racking up massive scores in game because you are playing with people who are truly inept, as opposed to staying in a high ELO bracket where you are pitted against other good pilots while your teammates are more or less glorified fodder who's lot in life is to rush in and instantly die.

The entire system is flawed and much like most things, could have been easily handled much better.

But it is what it is and PGI has much bigger priorities.

#9 Samhainn

    Member

  • Pip
  • 16 posts
  • LocationAlways http://odinswolves.enjin.com/

Posted 14 August 2013 - 07:45 AM

We haven't had any real tournaments yet. Just Red Bull fueled gaming binges.

#10 Pat Kell

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,187 posts
  • LocationSol, NA, Iowa

Posted 26 August 2013 - 10:35 PM

View PostAntiCitizenJuan, on 23 July 2013 - 02:14 PM, said:


It rewards mass damage more than anything else. Blasting someone with SRMs, causing damage all over, is better for your score than just efficiently killing the target. In a pure 1v1 with no outside interference, 600 damage and dying with no kills is better than winning the duel with 1 kill and 200 damage. That's stupid, plain and simple. Furthermore, W/L did not have a major influence in the scoring placement system, playing hundreds of games hoping for totally incompetent teammates that only stay alive long enough for you to rack up damage for a better match rating did, which is why you did so good. No insinuation that you didn't deserve your high placement, because you did, you're clearly very skilled. But what I am saying is that this is a very flawed formula with a very far from perfect set of tournament rules. TL;DR it sucks.


Now that makes sense, thank you for taking the time to explain what you mean. Sorry it took so long to respond but I don't watch the forums very often. I agree that certain players, including myself, who can play a lot have a better chance at getting good matches. I certainly had my fair share of disgraceful showings. Hopefully in the future we can get a wider range of tournaments that give everyone a chance to compete. good luck in the future if you play any.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users