Edited by JimboFBX, 22 July 2013 - 11:55 PM.
Why Don't Spiders Take Any Mg Damage?
#1
Posted 22 July 2013 - 11:54 PM
#2
Posted 23 July 2013 - 01:28 AM
Edited by JimboFBX, 23 July 2013 - 01:28 AM.
#3
Posted 23 July 2013 - 01:34 PM
#4
Posted 23 July 2013 - 06:00 PM
#5
Posted 23 July 2013 - 07:12 PM
#6
Posted 23 July 2013 - 07:15 PM
#7
Posted 23 July 2013 - 08:19 PM
#8
Posted 23 July 2013 - 09:55 PM
#9
Posted 23 July 2013 - 10:17 PM
Praetor Shepard, on 23 July 2013 - 07:12 PM, said:
This. I used to lead MGs like ballistics for the particle trail and was doing less damage with the 0.8 damage per second buff than I was with the 0.4 damage per second. Prosperity Park told me that MG damage is instant like lasers and the particles mean nothing.
Ever since I've been doing insane damage with them.
This was before that discovery --
This is after.
#10
Posted 23 July 2013 - 10:17 PM
#11
Posted 23 July 2013 - 10:17 PM
#12
Posted 23 July 2013 - 10:21 PM
#13
Posted 24 July 2013 - 07:31 PM
Koniving, on 23 July 2013 - 10:17 PM, said:
Are you serious? Is anyone else offended that the visual indications in the game that are there to help you with your shots is completely decoupled from where your rounds are actually going? I mean, that borders on PGI actively griefing their own players because this hasn't been publicly acknowledged as a bug by PGI from what I have seen (I stand ready to be corrected).
#14
Posted 24 July 2013 - 07:44 PM
DeaconW, on 24 July 2013 - 07:31 PM, said:
I am serious in that regard. I refer you to this from my profile feed.
Quote
May 01 2013 07:01 PM · Delete · Lock
Was the 0.4 damage per second MGs. With 4 flamers, 4 MGs, I had no reason to aim in any other direction but at the target. I fought a Dragon and an Atlas.
Edited by Koniving, 24 July 2013 - 07:47 PM.
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