Jump to content

The Archer Should Be Added Too


41 replies to this topic

#21 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 23 July 2013 - 07:22 PM

View PostShadey99, on 23 July 2013 - 07:12 PM, said:


Not specifically, though the earlier piece from Shimmering Sword of the Marauder is official from Shimmering Sword. It was commissioned and used by Catalyst Game Labs as cover art for their product: XTRO: Succession Wars ebook. You may have missed it, but SS has done a good number of pieces for Catalyst since last year... And I for one haven't heard about them being sued yet.

The other designs mostly predate the work for CGL, but since the Maurader was used, it is highly likely the could become official should some need be found for them.

the point was, aside from the XTRO ReSeen Marauder, all of those that were posted were still essentially UnSeen, and NONE of those pieces are officially sanctioned Battletech pieces except the Marauder. You might have missed it, but I actually do know a little something about this game.

Hence the point remains that while Shimmering Sword is a great artist, those particular pieces would still be no goes. Could SS do some that WOULD pass muster? Of course. And when they are done, I will be happy to praise them too.

#22 HammerSwarm

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 754 posts

Posted 24 July 2013 - 07:06 AM

"but what about Harmony Gold?!" not a factor here, I am not an expert in Canadian patent or intellectual property laws, nor am I privy to any agreements, legal understandings, or communications that PGI has had with Harmony Gold.

My understanding of these laws is skin deep so correct me if I am wrong; if you change the artwork, lines, and styling enough that even though a drawing may resemble something else in the abstract that it is not a copy or a reproduction.

"I'd rather not have the archer if it's not 100% true too the original battletech art" Thank you Mr. Battle Tech Elite. I could not disagree more with your view point. In my opinion several of the mechs have already departed from the original art in substantial ways and that is fine because they all look good. I trust the PGI team to do good work. Any design elements that we don't like we can just complain about until they change.

Back on topic!

I think we need the Archer, or another heavy heavy to function as a pure second line fighter. 70 tons is large enough for good armor, good weapons, and a good engine. We need another heavy mech intended to be used for missiles, as well as a heavy mech with ECM.

#23 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 24 July 2013 - 07:10 AM

View PostHammerSwarm, on 24 July 2013 - 07:06 AM, said:

"but what about Harmony Gold?!" not a factor here, I am not an expert in Canadian patent or intellectual property laws, nor am I privy to any agreements, legal understandings, or communications that PGI has had with Harmony Gold.

My understanding of these laws is skin deep so correct me if I am wrong; if you change the artwork, lines, and styling enough that even though a drawing may resemble something else in the abstract that it is not a copy or a reproduction.


The question isn't one of if they would lose in court. Its one of if they would get into a lawsuit over it.

FASA most likely would have won the original lawsuit if it had gone to court. They couldn't afford to fight the good fight however and ended up settling.

#24 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 24 July 2013 - 08:29 AM

View PostHammerSwarm, on 24 July 2013 - 07:06 AM, said:

"but what about Harmony Gold?!" not a factor here, I am not an expert in Canadian patent or intellectual property laws, nor am I privy to any agreements, legal understandings, or communications that PGI has had with Harmony Gold.

My understanding of these laws is skin deep so correct me if I am wrong; if you change the artwork, lines, and styling enough that even though a drawing may resemble something else in the abstract that it is not a copy or a reproduction.

"I'd rather not have the archer if it's not 100% true too the original battletech art" Thank you Mr. Battle Tech Elite. I could not disagree more with your view point. In my opinion several of the mechs have already departed from the original art in substantial ways and that is fine because they all look good. I trust the PGI team to do good work. Any design elements that we don't like we can just complain about until they change.

Back on topic!

I think we need the Archer, or another heavy heavy to function as a pure second line fighter. 70 tons is large enough for good armor, good weapons, and a good engine. We need another heavy mech intended to be used for missiles, as well as a heavy mech with ECM.


I was thinking a TRUE LRM boat would be cool, too. THe Catapult is good, but somewhat hampered by size. Still Effective. And while the ARCHER would be a step up with that extra tonnage, why not go whole hog and add a true dedicated support mech, in the guise of the :

LONGBOW
Posted Image

85 tons of LRM death. Give it about 8-10 missile hardpoints, and it's energy point in the head. Will some nut try to cram 10 SRM4s into it? Yes. And between the ammo consumption, heat and mediocre speed, all on a massive target, good luck with that. But to drop a LRM50-60 with a pair of SRMs in support and a TAG in the head? Nice. (Reason I like massive number of hardpoints is my TT version runs 10 LRM5s. Tactical flexibilty. Late in the match when AMS is low, you chainfire them and watch em cower. Or alpha and watch them die.

Edited by Bishop Steiner, 24 July 2013 - 08:30 AM.


#25 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 24 July 2013 - 08:38 AM

How about 10 srm 2's....

#26 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 24 July 2013 - 08:57 AM

View PostBelorion, on 24 July 2013 - 08:38 AM, said:

How about 10 srm 2's....

Be funny to see 10 SSRM2. Wonder how far apart they can make 20 streaks hit?

#27 HammerSwarm

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 754 posts

Posted 24 July 2013 - 11:45 AM

View PostBishop Steiner, on 24 July 2013 - 08:29 AM, said:


I was thinking a TRUE LRM boat would be cool, too. THe Catapult is good, but somewhat hampered by size. Still Effective. And while the ARCHER would be a step up with that extra tonnage, why not go whole hog and add a true dedicated support mech, in the guise of the :

LONGBOW

85 tons of LRM death. Give it about 8-10 missile hardpoints, and it's energy point in the head. Will some nut try to cram 10 SRM4s into it? Yes. And between the ammo consumption, heat and mediocre speed, all on a massive target, good luck with that. But to drop a LRM50-60 with a pair of SRMs in support and a TAG in the head? Nice. (Reason I like massive number of hardpoints is my TT version runs 10 LRM5s. Tactical flexibilty. Late in the match when AMS is low, you chainfire them and watch em cower. Or alpha and watch them die.


I removed your picture for size. I like diversity so I'll give you a chance, what role does the longbow fill that isn't filled by the awesome? is it just pure missile goodness? are there 3-4 unique variants?

The archer does fill a role at 70 tons that isn't filled, it's plentiful in the universe and their are many variants. The Archer is better than the catapult, plain and simple, it's a missile boat without the profile of mickey mouse.

#28 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 24 July 2013 - 11:55 AM

I for one, welcome our new 70 ton missile boat. :D

View PostBelorion, on 24 July 2013 - 08:38 AM, said:

How about 10 srm 2's....


Still more effective than 10 SSRM2. Sadly.

#29 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 24 July 2013 - 02:11 PM

View PostEl Bandito, on 24 July 2013 - 11:55 AM, said:


Still more effective than 10 SSRM2. Sadly.


It would have a dps greater than a 5 srm4 boat.

11.4 vs 10.65

#30 Miekael

    Member

  • PipPipPipPipPipPip
  • 255 posts
  • LocationNevada, USA

Posted 24 July 2013 - 02:20 PM

I would still love to see the PGI artist do some concept art to see how close, yet different, they could make it. Imagery is the only thing stopping those mechs from appearing.

#31 Anjian

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 3,735 posts

Posted 24 July 2013 - 06:23 PM

Ah the Longbow. Reminds me of my Mechwarrior 4 days.

Posted Image

The Archer is one mech that never made an appearance in any Mechwarrior game yet.

#32 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 25 July 2013 - 04:53 AM

The Archer was always one of my favorites, along with the Crusader.

#33 HammerSwarm

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 754 posts

Posted 25 July 2013 - 05:10 AM

View PostBelorion, on 25 July 2013 - 04:53 AM, said:

The Archer was always one of my favorites, along with the Crusader.


It's not hard to understand why this thing is a versatile mech. As opposed to being a Skirmisher it is a Second Line mech, staying just out of the range of short range arms popping off large lasers and missiles at foes while having just enough armor to withstand that from the enemy.

It's the perfect backbone to any lance without out getting too big and taking up too much drop tonnage.

#34 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 25 July 2013 - 07:24 AM

only one that would interest me, the 2S.

4 Medium Lasers, 2 SRM4, 2 LRM 15. Should have 2 more missile hardpoints than any but the 2W, and 4 energy. Should be a solid mech, even in stock form, with just adding DHS.

Biggest issue, without a total rework, is it'll be like Dragons and Awesomes and get CT'd a LOT with that huge honkin forward thrust snout.

#35 Andross Deverow

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 458 posts

Posted 25 July 2013 - 07:58 AM

All I know is I would pay good money just to have a Warhammer more than any other mech...

Regards

#36 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 25 July 2013 - 09:04 AM

View PostBishop Steiner, on 25 July 2013 - 07:24 AM, said:

only one that would interest me, the 2S. 4 Medium Lasers, 2 SRM4, 2 LRM 15. Should have 2 more missile hardpoints than any but the 2W, and 4 energy. Should be a solid mech, even in stock form, with just adding DHS. Biggest issue, without a total rework, is it'll be like Dragons and Awesomes and get CT'd a LOT with that huge honkin forward thrust snout.


Not when you are lobbing LRMs from behind the wall. That's one reason why LRM Catapults and Awesomes are doing well.

#37 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 25 July 2013 - 09:44 AM

View PostEl Bandito, on 25 July 2013 - 09:04 AM, said:


Not when you are lobbing LRMs from behind the wall. That's one reason why LRM Catapults and Awesomes are doing well.

That is true. And at least some lights and Cicadas are actually playing their role, and spotting. But there is also little more enjoyable than leaping over the wall and catching that poor yutz flat footed, be it Catapult, Awesome or Stalker, and introducing them to some VTR-9S lovin'!!!! Been more than one battle I turned the entire tide by doing a long solo flank while my team cowered from LRMs and popped up in their backfield. Sometimes they have a bodyguard, which can make it interesting. But as long as my bugs keep their bugs busy, fun fun fun!

#38 HammerSwarm

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 754 posts

Posted 25 July 2013 - 09:45 AM

View PostBishop Steiner, on 25 July 2013 - 07:24 AM, said:

Biggest issue, without a total rework, is it'll be like Dragons and Awesomes and get CT'd a LOT with that huge honkin forward thrust snout.


Everything has a weakness, plus the snout is the boss.

#39 Joachim Viltry

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 227 posts
  • LocationTexas, USA, Terra, SOL System, Inner Sphere

Posted 26 July 2013 - 06:57 AM

View PostAnjian, on 23 July 2013 - 06:13 PM, said:


But with regards to the Archer and the Crusader, they didn't have neither Project Phoenix nor Mechwarrior Dark Age artwork.





LoL Wut? The project phoenix Archer and Crusader sitting on my desk says otherwise...

sure they didn't have DA versions, but that doesn't mean anything really.

Also I believe you are mistaken in your assertion that the DA revisions of classic designs came first, given the fact that the DA versions of the reseen came out only AFTER project phoenix launched and not before... But 2003 was ever so long ago so some memory lapses are to be expected.

Posted ImagePosted Image

http://www.sarna.net...Project_Phoenix

#40 Wieland

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 755 posts
  • LocationKitzingen, Bolan Province, Protectorate of Donegal, Lyran Commonwealth

Posted 26 July 2013 - 07:06 AM

They could always try to make a deal with HG.
I would try it this way,
HG allows PGI to use the unseen art and gets in return half the money from a Lost Legends Preorder(like the Project Phoenix).
In Lost Legends i would put the Crusader, Archer, Warhammer and Marauder. This thing would surely sell like crazy.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users