1
Can somebody give me a brief description of each faction?
Started by Empty Azure, Jun 11 2012 08:16 AM
9 replies to this topic
#1
Posted 11 June 2012 - 08:16 AM
I'm pretty new to Battletech as a whole. I'd appreciate it if somebody could briefly describe what each faction is like. I've already read the official faction stuff on here, but I'm hoping for a further explanation. Thanks.
#2
Posted 11 June 2012 - 08:17 AM
http://mwomercs.com/game/factions for base info
http://www.sarna.net/wiki/Great_Houses for some more.
http://www.sarna.net/wiki/Great_Houses for some more.
Edited by Aegis Kleais, 11 June 2012 - 08:18 AM.
#3
Posted 11 June 2012 - 08:19 AM
I did this roundup so long ago, but it should serve its purpose even now.
The sides you choose from are: Davion, Steiner, Kurita, Liao, Marik and Free Rasalhague Republic + being a mercenary, or stay a "lone wolf". You will be able to join Clans later.
Davions:
You played as one of them in Mechwarrior 4.
They see themselves as the good guys.
They are based on USA, England.
They are the most popular house in fanbase.
They love autocannons.
They are dumb.
Steiner:
They are germanic.
Their strategy follows " bigger = better".
They use heaviest mechs for scouting.
They are allies with Davions.
Normal popularity.
Kurita:
They are based on Japan and Asia.
They are highly "honorable" and use Bushido.
They are pretty militaristic -> good inventions and mechs.
They hate Davions and FRR.
Normal popularity.
Liao:
We are based on Chinese culture mixed with english and russian society.
We are the smallest of the houses (since FRR is not a house).
Numbers of people being capellans is low.
We do not have many mechs now, but that is going to change in a while.
We are considered crazy.
We like mercenaries.
Marik:
Based on western culture as Davions.
Lots of mech production capability (but they make tanks till Clans invade).
Lots of infighting, since they are only democratic house.
They wear "manly purple" and paint their mechs that way.
Normal popularity.
They are allies with us (Liao).
Free Rasalhague Republic:
Based on vikings and scandinavians.
They parted from Kuritans, so they hate each other.
Lore wise, after the Clans invade, they will loose all, but 7 planets.
BUT their players believe they will "hold the line".
Earliest access to rare powerful Clan tech.
Mostly made out of waiting Clan players.
Clans:
Special warriors which inavded Inner Sphere.
They are divided between various clans.
They have the best mechs, but they are low on numbers.
They follow "Zellbrigen", which are rules on how to fight.
Insane popularity. (guess why)
They will become available a year after launch.
They will get beaten by telephone company and one of the clans will get destroyed by Inner Sphere.
This is a very basic look at all the factions, if you want to know more, look at Sarna.net, or bg.battletech.com.
There is also a lore run down on this forum located here.
The sides you choose from are: Davion, Steiner, Kurita, Liao, Marik and Free Rasalhague Republic + being a mercenary, or stay a "lone wolf". You will be able to join Clans later.
Davions:
You played as one of them in Mechwarrior 4.
They see themselves as the good guys.
They are based on USA, England.
They are the most popular house in fanbase.
They love autocannons.
They are dumb.
Steiner:
They are germanic.
Their strategy follows " bigger = better".
They use heaviest mechs for scouting.
They are allies with Davions.
Normal popularity.
Kurita:
They are based on Japan and Asia.
They are highly "honorable" and use Bushido.
They are pretty militaristic -> good inventions and mechs.
They hate Davions and FRR.
Normal popularity.
Liao:
We are based on Chinese culture mixed with english and russian society.
We are the smallest of the houses (since FRR is not a house).
Numbers of people being capellans is low.
We do not have many mechs now, but that is going to change in a while.
We are considered crazy.
We like mercenaries.
Marik:
Based on western culture as Davions.
Lots of mech production capability (but they make tanks till Clans invade).
Lots of infighting, since they are only democratic house.
They wear "manly purple" and paint their mechs that way.
Normal popularity.
They are allies with us (Liao).
Free Rasalhague Republic:
Based on vikings and scandinavians.
They parted from Kuritans, so they hate each other.
Lore wise, after the Clans invade, they will loose all, but 7 planets.
BUT their players believe they will "hold the line".
Earliest access to rare powerful Clan tech.
Mostly made out of waiting Clan players.
Clans:
Special warriors which inavded Inner Sphere.
They are divided between various clans.
They have the best mechs, but they are low on numbers.
They follow "Zellbrigen", which are rules on how to fight.
Insane popularity. (guess why)
They will become available a year after launch.
They will get beaten by telephone company and one of the clans will get destroyed by Inner Sphere.
This is a very basic look at all the factions, if you want to know more, look at Sarna.net, or bg.battletech.com.
There is also a lore run down on this forum located here.
#4
Posted 11 June 2012 - 08:28 AM
You can also download the beautiful Battletech Universe Guide from Catalyst Games Lab: http://bg.battletech...iverseGuide.pdf
a nice 50pg full color pdf. Although it describes the timeline to about 3067 (whereas this game start in 3049).
a nice 50pg full color pdf. Although it describes the timeline to about 3067 (whereas this game start in 3049).
#5
Posted 11 June 2012 - 08:31 AM
Draconis(kurita): feudal japan
Davion: closest to a good guy you will get to and closest to democracy (more like England with parliament)
Liao: chinese people with dictatorship.
marik: Reminds me of the US under martial law. Has a parliament but the president is in charge all the time pretty much.
Steiner: eventually gets absorbed into davion so no point going with them
FRR: eventually absorbed/merges with Ghost bear clan.
Davion: closest to a good guy you will get to and closest to democracy (more like England with parliament)
Liao: chinese people with dictatorship.
marik: Reminds me of the US under martial law. Has a parliament but the president is in charge all the time pretty much.
Steiner: eventually gets absorbed into davion so no point going with them
FRR: eventually absorbed/merges with Ghost bear clan.
#7
Posted 11 June 2012 - 08:57 AM
I dont think picking a side via background is a good way though... IIRC people from all factions **** you over in the various mech warrior games
#10
Posted 11 June 2012 - 10:09 AM
Now you have all the answers needed to satisfy your curiosity.Topic closed.
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