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Fix Lights!


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#21 Foxfire

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Posted 24 July 2013 - 05:09 PM

View PostEl Bandito, on 24 July 2013 - 12:16 PM, said:


Many of them will have rude awakening once hit registration is fixed...if PGI can do it.


At that point, PGI has an obligation to fix the artificial speed limitations.

#22 Joseph Mallan

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Posted 24 July 2013 - 06:11 PM

View PostPEEFsmash, on 24 July 2013 - 11:37 AM, said:


Almost as infuriating as the fact that Lights are still, with Mediums, one of the two worst classes in this game. Hit detection screws up on everything. There are 2 reasons that people act like this is a light-only problem.
Reason 1: Spiders genuinely have some serious hitbox issues.
Reason 2: Lights are so easy to hit and so lightly armored that when you hit one and it doesn't die you are amazed, so you go post on the forums.

Hit detection fails on all mechs moving all speeds, etc.

Mech Survival:
Light Mechs+Least Armor= Run Forest Run
Medium Mechs+A little more armor= Hide Forest Hide
Heavy Mechs+ Good armor= Put me in Coach I can Play
Assault Mechs+really good armor= Come out here, I want a word with you.

Its the nature of the beast. The smaller you are, the more fragile you are and the less response you return. With few exception this is why Mediums and Light suck. It is the pilot not the vehicle.

#23 Steve Varayis

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Posted 25 July 2013 - 01:53 AM

Posted Image

You may now thank me

#24 PanzerMagier

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Posted 25 July 2013 - 11:14 AM

View PostSteve Varayis, on 25 July 2013 - 01:53 AM, said:

Posted Image

You may now thank me


Good one.



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