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Wtf Spider?


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#1 Der Hesse

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Posted 25 July 2013 - 07:37 AM

Me: 6 M-Laser Jenner
Spider: 1 ERPPC

Fight at Epsilon on River City in the Water.
First Encounter in the match for me, didnt fire a single laser so far.
We circle each other for 6-7 minutes and i nearly cored it while getting severe damage myself. Then a Cataphract Shows up and oneshots me. Didnt fire a single laser at him.

Guess what?

I got 197 Damage in that match....only from coring that Spider!
Is that even possible? I got one arm of her, but didnt even touch the legs or the back. Everything else except one sidetorso and Center was still armored but damaged.

So wtf???

#2 Alistair Winter

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Posted 25 July 2013 - 07:41 AM

The explanation is simple. 80% of all damage done to Spiders is transferred to the nearest Awesome mech's center torso.

#3 Der Hesse

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Posted 25 July 2013 - 07:42 AM

Lol....thats ONE Explanation ^^

#4 William Mountbank

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Posted 25 July 2013 - 07:44 AM

Damage gets spread out all over a Spider because it's segments are so small. You were also using lasers which spread it further, and there's not normally much armour on the backs of Spiders.

Does damage to internals also count as damage done? The left arm on the 5D is just a dud, and is normally low or un-armoured, so internals damage counts there too.

#5 Bilbo

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Posted 25 July 2013 - 07:47 AM

Yes, damage to internals count.

#6 xCico

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Posted 25 July 2013 - 07:48 AM

Dont underestimate spiders, you see what just happen :)

#7 Thorqemada

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Posted 25 July 2013 - 07:50 AM

View PostAlistair Winter, on 25 July 2013 - 07:41 AM, said:

The explanation is simple. 80% of all damage done to Spiders is transferred to the nearest Awesome mech's center torso.


Rofl :)

#8 William Mountbank

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Posted 25 July 2013 - 07:52 AM

View Post19cico96, on 25 July 2013 - 07:48 AM, said:

Dont underestimate spiders, you see what just happen :)


Because they're roughly equal to a Jenner 1v1, but way OP when armed with a live Cataphract. :)

#9 Kazly

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Posted 25 July 2013 - 07:54 AM

Spider armor is somewhere 40 total for arms, 40 total for L/R torso, and probably around 30+ for CT, 18 for head, and 56 for each leg.

Now double that for all the internals too.

There is a problem, but from what I know, it doesn't have to do with 'extra armor' but rather holes.

Edited by Kazly, 25 July 2013 - 07:55 AM.


#10 Team Leader

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Posted 25 July 2013 - 10:11 AM

Spiders have really messes up hitboxes so you could have been hitting all over the mech and been chipping away at all of it.

#11 Nothing Whatsoever

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Posted 25 July 2013 - 10:14 AM

Did you destroy any items?

If that Spider loaded up on armor for both arms and favored front torso, plus damage to internals, you could have burned through about ~177 points on those alone (if I interpret your description of what you hit on the Spider correctly).

So ~17 to 22 could have come from a few items hit / destroyed, since I assume those are added to Damage done also.


And from my calculations if Internals are really half of the Armor totals, you could in theory, deal 275 damage (including items) to a single Spider before killing it, without having done any damage to its head.

A fully armored Spider can have ~197 to 210 armor and 111 Internal HP, plus any items installed in that tiny frame after all.





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