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Thank You For My Srm's


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#21 Stoicblitzer

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Posted 27 July 2013 - 09:28 AM

View PostCoralld, on 27 July 2013 - 07:37 AM, said:

All SRMs need is for PGI to improve hit detection, that's it. We don't need another debacle like what happened with PPCs by buffing the crap out of them to compensate for hit detection bugs sense that's one of the big reasons why the game turned into PPC warrior online, we don't need a SRM warrior online either.

so wait 9 months for them fix hit detection while the game sucks?

Edited by Stoicblitzer, 27 July 2013 - 09:28 AM.


#22 Coralld

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Posted 27 July 2013 - 09:52 AM

View PostStoicblitzer, on 27 July 2013 - 09:28 AM, said:

so wait 9 months for them fix hit detection while the game sucks?

Currently SRMs are useful, better have them as they are for 9 months then buff them to absurd levels to compensate, otherwise when the hit detection is fixed we could have Commando swarms running around with 2x SRM6s killing everything in range for a year and a half, and that's the humorous outcome. At worst, Splat cats and SRM Stalker everywhere.

#23 Stoicblitzer

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Posted 27 July 2013 - 10:02 AM

View PostCoralld, on 27 July 2013 - 09:52 AM, said:

Currently SRMs are useful, better have them as they are for 9 months then buff them to absurd levels to compensate, otherwise when the hit detection is fixed we could have Commando swarms running around with 2x SRM6s killing everything in range for a year and a half, and that's the humorous outcome. At worst, Splat cats and SRM Stalker everywhere.

we seem to agree on one thing: the incompetence of PGI. :)

#24 Coralld

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Posted 27 July 2013 - 10:33 AM

View PostStoicblitzer, on 27 July 2013 - 10:02 AM, said:

we seem to agree on one thing: the incompetence of PGI. :D

That consensus is universal to be sure.





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