Back in closed beta, when you critted ammo in another mech, you'd hear and see it exploding. It was pretty freaking awesome.
Likewise, when your own ammo got critted, you'd hear it exploding in your own mech. It wasn't an instant death either. You'd hear a chain of explosions, destroying the internals of your mech over a period of a few seconds. You'd still be alive and able to fight for a while, while your mech just got torn apart.
We still have ammo explosions, but I don't remember seeing any of these effects any time recently.
Were they removed? If so, can anyone explain why they were removed?
I had no idea where to post this thread, since it's not really a game balance issue, or about meta game, or suggestsions, or upcoming features.
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Ammo Explosion Effects And Sounds
Started by Roland, Jul 26 2013 07:08 AM
8 replies to this topic
#1
Posted 26 July 2013 - 07:08 AM
#2
Posted 26 July 2013 - 07:19 AM
It never seemed loud enough when your own ammo exploded. I agree that it was cool. I'm just hoping that if it comes back, they make it sound a lot more dramatic.
Too bad we don't have a General Discussion area to talk about stuff like this anymore... I hate the way the forum is structured now.
Too bad we don't have a General Discussion area to talk about stuff like this anymore... I hate the way the forum is structured now.
Edited by FactorlanP, 26 July 2013 - 07:20 AM.
#3
Posted 26 July 2013 - 07:57 AM
I would put it in suggestions. "Make ammo explosions louder and more obvious."
#4
Posted 26 July 2013 - 08:05 AM
I totally agree with you. In closed beta, you knew when you died via ammo explosion. Would definitely recommend posting this in suggestions forum.
#5
Posted 26 July 2013 - 08:26 AM
Well, I'm not really making a suggestion here that they should make it louder, as much as I'm asking whether they made it quieter, or whether I'm just imagining the difference.
And, if they did remove those effects, I'm wondering why they did so.
And, if they did remove those effects, I'm wondering why they did so.
#6
Posted 26 July 2013 - 08:52 AM
Yeah it was like the sound of popcorn cooking off in a tin can, it was awesome.
#7
Posted 26 July 2013 - 12:37 PM
I haven't heard those sounds in a long time...not sure why they took it out.
#8
Posted 27 July 2013 - 01:22 AM
They said its still in but you cannot hear it because its so quiet. Makes no sense at all like a lot of stuff in this game...
#9
Posted 27 July 2013 - 06:01 AM
I don't remember any of this popcorn sounds from an ammo explosion... how early in closed beta was it?
In any case, 1 ton of AC2 ammo should go off like this....
In any case, 1 ton of AC2 ammo should go off like this....
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