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Jagermech And Blackjack's Recent Posture Adjustment/animation Change.


26 replies to this topic

Poll: New Look (30 member(s) have cast votes)

New Blackjack or Old Blackjack

  1. New (25 votes [83.33%])

    Percentage of vote: 83.33%

  2. Old (5 votes [16.67%])

    Percentage of vote: 16.67%

New Jager or Old Jager

  1. New (9 votes [30.00%])

    Percentage of vote: 30.00%

  2. Old (21 votes [70.00%])

    Percentage of vote: 70.00%

Vote Guests cannot vote

#1 Tennex

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Posted 26 July 2013 - 08:37 PM

The jagermech and Blackjack have had a change to standing animation to be more straight kneed.

A welcomed change on the blackjack, but for the jagermech it seems to accentuate the misproportion from concept art, making it look quite a bit flatter.

Posted Image

Posted Image

don't like the new jagermech look so much. The old bent knee gave it a feeling of power. A meaner look. Powerful recoil from its massive guns, that required a bent knee to sustain the recoil and shock.

Anyway that is my opinion.

Thoughts on this new look ? Better or worse ?

Edit: they still walk the same though, so the blackjack still looks like its trying to climb a flight of level stairs.

Edited by Tennex, 28 July 2013 - 07:41 AM.


#2 SgtMagor

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Posted 27 July 2013 - 05:09 AM

I haven't noticed, but if anything that constant bent knee had to put strain on myomer fibers, causing unnecessary waste heat. hence the straight leg! seems logical heh!

#3 POOTYTANGASAUR

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Posted 27 July 2013 - 05:18 AM

When not moving a straight knee would be more effective as SgtMagor had stated. It would be able to support much more weight and could step back if required to because of recoil. But a bent knee like the other would make recoil a massive issue. I personally like chicken legs (stalker, cataphract, catapult) because to me they just look better. Except on the atlas, victor, centurion, (orion), and when they announce it the devastator (god i hope they announce it). The hunchback, treb, awesome, and some others legs just look wierd as hell haha.

#4 Tennex

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Posted 27 July 2013 - 08:56 AM

View PostSgtMagor, on 27 July 2013 - 05:09 AM, said:

I haven't noticed, but if anything that constant bent knee had to put strain on myomer fibers, causing unnecessary waste heat. hence the straight leg! seems logical heh!


My logic is that the bent knee absorbs shock and recoil better. As well as having a lower center of gravity hence why linebackers dont stand staight up when guarding but rather in a bent position

Also the universal fighting position for firing an assault rifle
A batter swinging his baseball bat

or just any action that requires stability and involving equal and opposite reactions has the person bending his knees.

but all that aside i just think the jagermech looked cooler before. it looks a bit lanky now

Edited by Tennex, 27 July 2013 - 09:13 AM.


#5 verybad

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Posted 27 July 2013 - 09:52 AM

Old bent knee looks better, definitely.

#6 Tennex

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Posted 27 July 2013 - 01:23 PM

poll added curious what people think

#7 Tie Ma

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Posted 27 July 2013 - 03:14 PM

it looks like it'll flal over if it fired its guns nwo lol

i'd have to see it in game

#8 Deathlike

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Posted 27 July 2013 - 03:47 PM

If this doesn't affect actual play, I don't care. If it does, making these mechs more easily legged is not what I would call "a good idea".

#9 Foxfire

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Posted 27 July 2013 - 05:27 PM

View PostSgtMagor, on 27 July 2013 - 05:09 AM, said:

I haven't noticed, but if anything that constant bent knee had to put strain on myomer fibers, causing unnecessary waste heat. hence the straight leg! seems logical heh!



Eh.. depends on what you are wanting..

Straight knee puts less stress but is much less responsive.

#10 SweetWarmIce

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Posted 27 July 2013 - 05:30 PM

I prefer the straight knee standing on the Jagermech. Although if it reverted to the bent knee when firing that would be cool.

#11 Arkmaus

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Posted 27 July 2013 - 07:01 PM

I think both look better. The Jagermech, before, was actaully tilted back a little which looked odd and was something I noticed right away. However, I wouldn't mind it being a little more squated in it's stance while at the same time maintaining its "Straight up and down" upper torso.

Edited by Arkmaus, 27 July 2013 - 07:01 PM.


#12 Lord of All

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Posted 28 July 2013 - 03:36 AM

Doesn't this increase the height and therefor make ridge humping easier?

#13 Devil Fox

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Posted 28 July 2013 - 04:22 AM

I actually didn't notice...

View PostLord of All, on 28 July 2013 - 03:36 AM, said:

Doesn't this increase the height and therefor make ridge humping easier?


Yea but the mechs are still at severe disadvantages that they had prior to the change. The BJ is still a medium that is torn to pieces and most Jager's are XL running boats so their easily killed. I think these changes are more asethic in the mechlab then useful on the field of battle.

#14 Lord of All

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Posted 28 July 2013 - 04:27 AM

View PostApostal, on 28 July 2013 - 04:22 AM, said:

I actually didn't notice...



Yea but the mechs are still at severe disadvantages that they had prior to the change. The BJ is still a medium that is torn to pieces and most Jager's are XL running boats so their easily killed. I think these changes are more asethic in the mechlab then useful on the field of battle.


I gotta say I ran into BJ yesterday that I gave kudo's out to. First time I've run into one that was a challenge. He still died but he kept me busy for an inordinate amount of time. I wouldn't be surprised if this didn't come into play.

Or it may have just been a really skilled pilot.

#15 Tennex

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Posted 28 July 2013 - 05:57 AM

View PostLord of All, on 28 July 2013 - 03:36 AM, said:

Doesn't this increase the height and therefor make ridge humping easier?


i don't think so, ridge humping depends on where you stand on the ridge, a mech of any height can ridge hump the same effectiveness. (its not like a mech can only stand at the lowest part of the ridge)

Posted Image

it does increase the leg hitbox of the jager though

Edited by Tennex, 28 July 2013 - 06:05 AM.


#16 Lord of All

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Posted 28 July 2013 - 06:26 AM

View PostTennex, on 28 July 2013 - 05:57 AM, said:


i don't think so, ridge humping depends on where you stand on the ridge, a mech of any height can ridge hump the same effectiveness. (its not like a mech can only stand at the lowest part of the ridge)

Posted Image

it does increase the leg hitbox of the jager though

LOL, taller == less terrain until ridge humped as well as faster up a ridge. Nice pics though. ;)

It is a very small high increase though.

#17 Tennex

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Posted 28 July 2013 - 06:34 AM

View PostLord of All, on 28 July 2013 - 06:26 AM, said:

LOL, taller == less terrain until ridge humped as well as faster up a ridge. Nice pics though. ;)

It is a very small high increase though.


not really smaller mechs are faster up the ridge, as well as being able to ridge climb better. since the new movement changes.

though since we are talking about the same mech the jagermech's speed is the exact same up and down the ridge.

maybe arriving at the ridge the taller verison would have a milisec advantage but that doesn't really have any gameplay inpact, since the process of ridge humping describes going up and down ridge. And not the initial ride up to the position from which to peak from, which is maybe 1/100th of the ridge humping.

Edited by Tennex, 28 July 2013 - 06:39 AM.


#18 Lord of All

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Posted 28 July 2013 - 06:37 AM

View PostTennex, on 28 July 2013 - 06:34 AM, said:


not really smaller mechs are faster up the ridge, as well as being able to ridge climb better. since the new movement changes.

though since we are talking about the same mech the jagermech's speed is the exact same up and down the ridge.

maybe arriving at the ridge the taller verison would have a milisec advantage but that doesn't really have any gameplay inpact, once in the process of ridge humping (going up and down ridge) its the exact same speed up or down.


whatever.

#19 Tie Ma

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Posted 28 July 2013 - 12:12 PM

i hope they update the walking animations as well soon... and revert the jagermech back don't fix what ain't broken

#20 badaa

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Posted 28 July 2013 - 03:21 PM

now they dont look like there walking and takening a dump at the same time





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