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Anybody Else Think That Mc Is Criminally Overpriced?


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#41 RG870

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Posted 03 August 2013 - 10:56 AM

I would really like to buy a Firebrand and a Misery hero mech. But that would cost me around 50$. Let's be honest, for that ammount of money I can buy a fullprice game (2 weeks after release). Why should I spend it for 2 lousy mechs in MWO?
If a hero mech were around 5-10$ I might consider buying some. But at the given prices I prefer to give my money to somebody else.

#42 XANi

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Posted 04 August 2013 - 06:12 AM

Hero mechs: WAY overpriced, I only got them coz my founder package contained MC. Ideally mechs should cost something like 5-10$ + maybe 30-50% more for champion/hero mechs. And please, less difference between light and assault, because assault pilots are basically screwed on pricing

Paints: 5$ for ONE color seems very steep, other games sell whole palettes for that amount. And you need 3 to paint a mech

Patterns: Pricing seems fine, especially considering amount of work needed for one (needs to be tailored to each chassis)

#43 Morang

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Posted 04 August 2013 - 07:58 AM

I haven't thought about prices before because I still won't pay for this game regardless. But my return to gaming on vacation both here and to WoT after a break and great amount of (I hope so) upcoming content in MWO led me to make a comparison.

Cost of gold in MWO and in WoT:
In WoT $1 gives 250 gold regardless of quantity purchased. In MWO it's so only for most expensive package, so fair number is 217 gold for $1 (medium, "most popular" package, 6500 for $ 29.95). More or less close.

Mech/Tank Hangar cost is 300 gold in both games (though 50% down hangar sales are often in WoT).

Cost of premium mechs/tanks. In MWO Hero mechs cost 75 gold per ton, ranging from
1875 (Commando, possibly from 1500 for later 20 ton Hero Mechs) to
6750 (Highlander, possibly to 7500 for later 100 ton Hero Mechs).

In WoT vehicles are tiered. There are 10 tiers, but highest premium tier is tier 8, and there are few currently available premium vehicles below 3rd tier. Typical prices are
900 gold for Tier 3,
1500 gold for Tier 5,
3500 gold for Tier 6,
6500 gold for Tier 7,
11800 gold for Tier 8.
There are sales of premium tanks, but they are not so usual.

Cost of non-premium Mechs/Tanks. In MWO ordinary mechs can be bought for MCs, 1 MC = 2500 CBs. In WoT gold currency can be directly converted to credits, 1 gold = 400 creds. Most expensive mechs (Atlai) in MWO have an average price of about 10,800,000 CBs (because of expensive AS7-K) = 4320 MCs. Most expensive tanks (Tier 10) have price of 6,100,000 credits = 15250 gold! Tier 9 will be about 8750 gold, Tier 8 about 6250 gold. Definitely converting gold into creds is not very wise in WoT. But there are sales often, when tanks are sold for half price in credits - you don't need real money to enjoy the sale!

Cost of premium account. Because of high repair/rearm cost in WoT, you'll need premium account and/or premium tanks if you're trying to play at tiers 7-8 and higher, or you risk running out of creds instead of income! In WoT
250 = 1 day
650 = 3 days
1250 = week
2500 = month
13500 = half a year
24000 = year
There are sales from time to time (I just purchased a week for a price of 3 days). I don't remember MWO prices because have no MCs on my accounts currently and can't look for prices in client w/o any MCs.

Converting XP to GXP is 25 per gold in both games, but I'll not waste any more time calculating how much XP you need in WoT when compared to MWO (it depends strongly on tier, again, instead of fixed amount per mech in MWO).

Camo specs.
In WoT you have fixed patterns and can't change colors. Up to 3 patterns per tank (vegetation, desert, snow), cost for one permanent pattern is from 25 to 250 gold (25 gold per tier of painted vehicle). Each nation has own set of patterns split into 3 groups. Decals: up to two decals and up to two inscriptions per tank (no player-made decals or inscriptions available, decals are generic, inscriptions are nation-dependent. By default tank has national crests), cost 15 - 150 (15 per vehicle tier). No "unlocks" (if you repaint, previous camo of decal is destroyed), temporary painting for credits possible (disappears after set amount of time).

In MWO, similar permanent single use of a pattern costs 75 - 125 gold (unlock has no analogue in WoT). Colors are "unlock" only, 500-1000 MCs, have no analogue in WoT.

#44 Morang

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Posted 04 August 2013 - 08:09 AM

Needless to add that WoT (putting all gameplay and fluff differences aside) is a well developed, mature game with abundand content, working metagame and friendly user interface with a lot of possibilities. While MWO is still hiding behind "it's Beta" fig leaf and slipping deadlines. Were it not customisable stompy robots, well made 1st person view from cockpit and promises of metagame in BT universe, I'd rather leave.

#45 Angel of Annihilation

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Posted 04 August 2013 - 05:21 PM

View PostJungle Rhino, on 27 July 2013 - 04:23 PM, said:

Just like the title says - MC is ridiculously expensive IMO. I refuse to purchase any more out of principal because it really is ludicrous.

Many moons ago when I played WoW I ponyed up my $10 a month because it was pretty reasonable. You got a good service and the game was fun and $10 a month was a fair price for a bit of distraction. For 10$ in MWO I can buy 2 mechbays, and paint the mechs. That's about it really. Maybe after I've spent close to $100 unlocking colours (read that sentence again and elt it sink in) then I'd be able to afford 4 mechbays and paint my mechs.

If PGI cut the price by about half then I might think about it. Heck I might even look at premium time (which is what I was always planning to do until I saw the ludicrous prices)

Now I totally understand that PGI needs to make money and that if people see the value they will pay for it etc. etc. BUT - they currently make no money from me - they sold me on their Foudners program - then spent all that money making MW:Tactics which cheesed me off quite a bit. I also purchased another 3000MC because I badly needed some more mechbays - and I did once convert some GXP because I couldn't bear the though of another 37 rounds in a SDR-5K to master it...

So they have made what, $45 off me. Which I figure is about fair - you pay $45 for a game these days.

But they won't get another cent from me unless they seriously re-evaltuate their pricing scheme. I'm no F2P marketting guru so maybe milking the whales is the way to make $$$ on a F2P model? But it just seems odd to me as I see a lot of green mechs running about, and I don't see all that many cockpit statues in game, nor many 'consumables'.

Anybody agree/disagree? Am I just a tight-arse?


The price of MC isn't really that bad, however the MC cost of the stuff you can buy with it is horriblly high.

Most MMOs used to cost $15 a month for a subscription so spending roughly $12 for premium isn't out of line. However 500-1000 MC per single color is outrageous. 750 MC for a camo pattern that can't even be used across all your mechs, again outrageous.

Now of course, I don't have to buy colors or camo and since I believe the prices are outrageous I don't. However, this still doesn't change the fact that I truly believe that PGI is LOSING alot of revenue due to the outrageous prices.

For example, I would love to paint my mechs and would be happy to spend a few dollars to do so. In fact a few dollars is kind of throw away money. A soda is almost $2, candy $1. Lottery ticket $1. These amounts I toss around like it was nothing without even thinking about it. However if a soda was $5, I would probably be drinking alot of water.

The point I am trying to make is that if I could throw a couple dollars at buying a camo pattern and 3-4 colors, I would do so without thinking and probably do so fairly often, maybe even buying all the camo patterns and a ton of colors over time. However I am never going to spend $15-$20 on only 3 colors and a single camo pattern just to make my mech look cool and I would bet the majority of players feel similarily. That is a ton of lost revenue, all because pricing is too high.

#46 Boyinleaves

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Posted 04 August 2013 - 09:17 PM

Only necessities can ever be 'overpriced'.

MWO is in no way, shape or form, a necessity. Moreover, in no way is anything that requires money to purchase in MWO a necessity even for playing the game.

So, no, MC is not criminally overpriced; it can't be.

Buy it if you think it's worth it, don't if you don't. It's that simple.

#47 Edustaja

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Posted 04 August 2013 - 09:25 PM

It's pretty expensive. Considering I could have gotten 10 full titles off Steam for the Founder's money I spent...
Then again it has lasted me for over a year and lot of game time.
Not going to buy into the Phoenix though :P

MWO needs more actual sales instead of just pushing the bad mechs for 30 % off.

Edited by Edustaja, 04 August 2013 - 09:25 PM.


#48 Morang

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Posted 04 August 2013 - 10:19 PM

View PostViktor Drake, on 04 August 2013 - 05:21 PM, said:

The price of MC isn't really that bad, however the MC cost of the stuff you can buy with it is horriblly high.


The price of MCs in dollars is absolutely irrelevant without taking in-game MC costs into consideration. We can't deem MCs "cheap" or "expensive" w/o knowing the cost of in-game assets in MCs. PGI could easily make MCs ten times more expensive in dollars, then divide all in-game MC prices by 10 - it will change nothing.

#49 Khobai

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Posted 04 August 2013 - 10:23 PM

Quote

Anybody Else Think That Mc Is Criminally Overpriced?


Its not. Its only hero mechs that are criminally overpriced. 300 MC for a mech bay is quite reasonable.

#50 Angel of Annihilation

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Posted 05 August 2013 - 11:37 AM

View PostKhobai, on 04 August 2013 - 10:23 PM, said:


Its not. Its only hero mechs that are criminally overpriced. 300 MC for a mech bay is quite reasonable.


Yeah I don't have a problem with mech bay cost or premium time cost except that I wish the shorter periods weren't like double or triple the cost of a month but that part is the same with any game.

I also don't think that hero mechs are all that overpriced based on the fact that in WoTs spending $60 for a Tier 8 tank isn't out of line and they do basically the same thing as a hero mech does here.

Colors and Camo however it massively overprices. I mean I used to play Warframe and for 75 Platinum I could purchase an entire color pallet with about 50 colors. That is equilant to about 1000 MC or maybe at little less.

What I also think it that if PGI reduced its costs across the board even including hero mechs, that they would end up making alot more money. As I mention earlier. I don't think twice spending $1.59 for a 16 ounce bottle of coke at the convience store but can pretty much guarentee you that if it cost $5, I wouldn't be buying any at all. In the course of a year I bet I buy over 100 bottles of soda at $1.59 that means I spend at least $159 on soda at the convience store. $5 a bottle = $0 spent.

Which makes PGI more money. 20 colors at 50 MC each or 0 colors at 500 MC each? 500 Hero mechs at $50 each or 5000 Hero mechs at $10 each?

Also consider that people shop for low prices. What it better press, MWO is very expensive to pay for convience or MWO is very cheap to purchase convience? Which one gets more customer loyality? Which one provides positive word of mouth advertising?

At the end of the day, I really wish companies would realize value is their best advertising.

#51 Illuzian Pryde

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Posted 05 August 2013 - 12:12 PM

Considering you can buy all standard mechs with cbills and the hero mechs give you a +30% cbill bonus, the mechs are prices fine.

I don't have any issues with the pricing - I'm sure I'd *like* for the prices to be cheaper if I couldn't afford as much but that doesn't mean the pricing is off.

#52 Royalewithcheese

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Posted 05 August 2013 - 12:53 PM

Imaginary robots in a computer game are worth whatever ppl are willing to pay for them.

Edited by Royalewithcheese, 05 August 2013 - 12:54 PM.


#53 Draslin Darkforge

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Posted 06 August 2013 - 11:34 AM

Hint: They're just copying World of Tanks, which is also hilariously overpriced.

#54 Ragnar Darkmane

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Posted 07 August 2013 - 12:29 PM

I wouldn't be surprised if some of these gamers that buy every hero mech upon release (and are now bitching about the Golden Boy because they blindly bought it instead of waiting for player feedback) are now the ones that complain about MCs being overpriced.
The only things that are overpriced are non C-Bill colors, mechs for MC, the 750+ MC cockpit items and especially Hero mechs.
Single use patterns, Mech Bays and Premium time are reasonably prized compared to other F2P games (let's be honest, the Premium time is rather cheap compared to WoT and you even get to choose when you initiate it).

#55 Dirty Starfish

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Posted 07 August 2013 - 01:06 PM

View PostRagnar Darkmane, on 07 August 2013 - 12:29 PM, said:

I wouldn't be surprised if some of these gamers that buy every hero mech upon release (and are now bitching about the Golden Boy because they blindly bought it instead of waiting for player feedback) are now the ones that complain about MCs being overpriced.
The only things that are overpriced are non C-Bill colors, mechs for MC, the 750+ MC cockpit items and especially Hero mechs.
Single use patterns, Mech Bays and Premium time are reasonably prized compared to other F2P games (let's be honest, the Premium time is rather cheap compared to WoT and you even get to choose when you initiate it).

View PostRagnar Darkmane, on 07 August 2013 - 12:29 PM, said:

I wouldn't be surprised if some of these gamers that buy every hero mech upon release (and are now bitching about the Golden Boy because they blindly bought it instead of waiting for player feedback) are now the ones that complain about MCs being overpriced.
The only things that are overpriced are non C-Bill colors, mechs for MC, the 750+ MC cockpit items and especially Hero mechs.


From the non-hero chumps, colors and camos are the biggest grief.

#56 ztac

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Posted 08 August 2013 - 02:07 AM

Like all things it depends what you buy with MC .. some things are reasonable others are not as reasonable, However , As in the real world something is only worth what people are prepared to pay for it, and it appears that people are prepared to pay for hero mechs and the like so draw your own conclusions from that!

I should be a politician, pretty sure I said a lot without actually saying anything there!

#57 Fuerchtegott

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Posted 08 August 2013 - 05:09 AM

View PostVoidsinger, on 28 July 2013 - 06:12 AM, said:

If you buy a year of premium, it is less than $US8/month.

With the Clan mechs needing lots of C-bills or MC, a nice investment.

Prices of colours and camo is what eats MC, not premium time or mech bays.


You're very right! premium time is not "so very" expensive.
And when you compare the amount of game you get with a 15 $ subscription game like wow or eve and realise that you got no goddies in mw:o for your money, no color, no mechbay, no funky hero mech .... you feel like what?

#58 Cybermech

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Posted 08 August 2013 - 06:35 AM

Have to agree with a few things being typed here.
First off the Price on colors is just insane, especially in terms of how the community views PGI and PGI viewing the community.
Second they need some packages....

Like a starter pack - light mech, some mech bays, 3 months subscription, 3 colors and a cammo.

A year pass (120 dollars which atm you save 30 dollars) - light, medium, heavy, assault, mech bays, 12 months subscription, colors, cammo's, year subscription cockpjt item.

Anything at all like that, the market in MWO has made me 100% spend little in it.
Bought a color and mech bays. Why?
Well back in my mind this thought generally controls my spending "I ain't guna support stupidity"
Those prices mainly the colors make me think this.

When CW comes in I'm sure there will be a reason for me to click the premium time.
But aren't the extra's meant to make me want to buy other stuff?





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