Jump to content

Fix The Hit Detection On Spiders


21 replies to this topic

Poll: Do you think the hit detection on spiders needs to be improved? (50 member(s) have cast votes)

Well?

  1. Yes, it needs a massive improvement (27 votes [54.00%])

    Percentage of vote: 54.00%

  2. Yes, it needs a moderate improvement (8 votes [16.00%])

    Percentage of vote: 16.00%

  3. Yes, it needs slight improvement but is mostly fine (8 votes [16.00%])

    Percentage of vote: 16.00%

  4. No, I pilot spiders and need all the help I can get (1 votes [2.00%])

    Percentage of vote: 2.00%

  5. No, its perfect and I dont get what everyone is complaining about (5 votes [10.00%])

    Percentage of vote: 10.00%

  6. Unsure as I have not experienced this issue. (1 votes [2.00%])

    Percentage of vote: 2.00%

Vote Guests cannot vote

#21 William Mountbank

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 671 posts
  • LocationBayern

Posted 28 July 2013 - 11:13 PM

I vote to restrict the Spider's top speed to 30kph and make their hitboxes the size of Alpine.

That way we won't have any more one sided matches were a lone Spider has killed all 8 of the enemy mechs before the poor Stalkers can even reach the frontlines!

#22 Ralgas

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,628 posts
  • LocationThe Wonderful world of OZ

Posted 28 July 2013 - 11:20 PM

View PostTeam Leader, on 28 July 2013 - 08:42 PM, said:


That was about missiles and only referenced missiles in the post. I'm talking everything else. Thanks though.


It doesn't specifically reference missiles. it say "this is the hit detection problem, this is how it is going to affect the change, do you want the change"

reading comprehension





9 user(s) are reading this topic

0 members, 9 guests, 0 anonymous users