For those who don't know what I'm talking about, I'm referring to the rapid fire issue with chain fired AC2s in some quantity that have been happening on some mechs. 5 AC2s shouldn't strip the armor off my mech with a glance because the person has an out of game program making a single button press of his mouse be repeated x number of times a second. They should be left to manual speeds or with the same refire rate as chain fire, like the rest of us.
The bigger problem I see is that PGI has stated that they intend to let this continue. It breaks the intent of the game, even the lore of the game. AC2s, though fast reloading, wasn't meant to be a chain fired machine gun of death. With the macro they are shooting faster than is humanly possible to even try to replicate and when used against you it just feels unfair and feels like the other person is cheating.
I feel that 3rd party programs that can control some portion of the game outside of human interaction should not be permitted. Voice comms is fine and not in any way related to this.
Mostly, I'm posting this asking, what are your feelings on this subject? If you know what I'm talking about, how do you feel it is in the game?
As a side note, I do know they pay for it in high heat generation and ammo consumption, but fighting against someone using this macro still doesn't seem right. Same applies to the Macro to help time your UAC5 shots so they never (rarely?) jam.
Edit: I would like to note that I have been convinced that Macros aren't a problem, but I still feel that if it's to be permitted into the game, then it should be placed into the game and not made possible only by a 3rd party program. Basically, if Macros are okay, put a new feature it that lets us create macros, or change chain fire so we can determine when it fires the next shot.
Edited by Tesunie, 30 July 2013 - 02:17 PM.