Ok in some games (especially assault only) it's capwarrior online. Is it just me or somebody else too felt annoying about this? First 5 mins of the game, race to cap? really?? May I suggest to input some kinda capture disable timer for let's say beginning 5 minutes of the game? Makes perfect sense right? Only for assault mode. Thank you.
New Feature - Capture Disable Timer For 5 Minutes For Assault Only.
Started by kayzie, Jul 30 2013 06:19 AM
2 replies to this topic
#1
Posted 30 July 2013 - 06:19 AM
#2
Posted 30 July 2013 - 06:43 AM
Bring something lighter to counter the cap or leave some mechs behind. Maybe PGI should make weapons fire ineffective for five minutes as well? Afterall, capture the enemy base is a win condition.
#3
Posted 30 July 2013 - 06:46 AM
Yeah...there is absolutely NO Defense at all to a base Capture...there is absolutely no decision a team can make during the first 5 minutes of a game that will keep their base from being captured. If only there was some way to stop an enemy team from capturing our base in the first 5 minutes of a game.
Rumor has it that long ago some merc corps. had figured out a way to stop the enemy from base capping, but they have long since stopped playing and the secret is lost with them.
OH HOW I WISH THERE WAS A WAY!
Rumor has it that long ago some merc corps. had figured out a way to stop the enemy from base capping, but they have long since stopped playing and the secret is lost with them.
OH HOW I WISH THERE WAS A WAY!
Edited by Roheryn, 30 July 2013 - 06:47 AM.
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