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No Penalty For Team Kills?


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#1 Zolaz

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Posted 29 July 2013 - 09:19 PM

Why is there no penalty for Team Kills or Friendly Fire? Does PGI just want to reward bad behaviour?

#2 Lynx7725

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Posted 29 July 2013 - 09:28 PM

There is a penalty for Team kill.

#3 mailin

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Posted 29 July 2013 - 09:32 PM

At the end of the match the scores screen has two tabs. Switch to the other tab, I forget what it says, and it will detail your personal match scores. There is a spot for team kills, and there is a team kill penalty that will show up. As far as friendly fire being penalized, every match there is probably some of this that goes on. Given the nature of the game and the weapons it really is inevitable, so PGI doesn't stress about it.

#4 I am

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Posted 29 July 2013 - 09:39 PM

You should team kill someone to express your frustration.

#5 Agent 0 Fortune

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Posted 29 July 2013 - 09:42 PM

Ban for life, that is what I got.

#6 GRiPSViGiL

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Posted 29 July 2013 - 09:45 PM

The penalty for TK should be more punishing. often times a griever will totally sabotage a game. I have yet to have it happen on my team but have seen it happen to the other side a few times. I just hope they are disciplining the person TKing once the reports are submitted.

#7 mack sabbath

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Posted 29 July 2013 - 10:33 PM

On my teams, those are the only kills these idiots ever get.

#8 MoonUnitBeta

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Posted 29 July 2013 - 10:41 PM

View PostZolaz, on 29 July 2013 - 09:19 PM, said:

Does PGI just want to reward bad behaviour?
I love it when people jump to these conclusions. Always a good laugh.

Anywho, there is a team kill. I believe it's -15,000 cbills, and -150 XP, if memory serves correctly.
I had it once, a team jenner was beat red CT, literally 1 point away from throwing in the towel (or, had to be at least, because of what happens next) He was running away from an enemy and wasn't watching where he was going until the last minute he torso twisted around and creamed himself into me (Atlas, standing still). He blew up, sparks and all, and I got penalized for it. Bah!

Edited by MoonUnitBeta, 29 July 2013 - 10:42 PM.


#9 mack sabbath

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Posted 29 July 2013 - 10:42 PM

View PostMoonUnitBeta, on 29 July 2013 - 10:41 PM, said:

I love it when people jump to these conclusions. Always a good laugh.

Anywho, there is a team kill. I believe it's -15,000 cbills, and -150 XP, if memory serves correctly.
I had it once, a jenner was beat red CT, literally 1 point away from throwing in the towel, He was running away and wasn't watching where he was going until the last minute he torso twisted around and creamed himself into me (Atlas, standing still). He blew up, sparks and all, and I got penalized for it. Bah!


Also if you report it, and get others to do the same, PGI will email them with a warning.

#10 Stoicblitzer

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Posted 29 July 2013 - 10:46 PM

View PostZolaz, on 29 July 2013 - 09:19 PM, said:

Why is there no penalty for Team Kills or Friendly Fire? Does PGI just want to reward bad behaviour?

umadbro?

#11 Lynx7725

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Posted 30 July 2013 - 01:38 AM

View PostMoonUnitBeta, on 29 July 2013 - 10:41 PM, said:

I had it once, a team jenner was beat red CT, literally 1 point away from throwing in the towel (or, had to be at least, because of what happens next) He was running away from an enemy and wasn't watching where he was going until the last minute he torso twisted around and creamed himself into me (Atlas, standing still). He blew up, sparks and all, and I got penalized for it. Bah!

Given the height differential... the Jenner died running into your Atlas' groin?

Talk about Groin Attack man..

#12 Roadbuster

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Posted 30 July 2013 - 01:40 AM

There is a small penalty for a teamkill, not much though.
There should be a penalty for friendly fire too. Maybe this would stop the stupid shooting right after the start of the match.

#13 Zolaz

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Posted 30 July 2013 - 02:47 AM

View PostRoadbuster, on 30 July 2013 - 01:40 AM, said:

There is a small penalty for a teamkill, not much though.
There should be a penalty for friendly fire too. Maybe this would stop the stupid shooting right after the start of the match.


It would make too much sense ... PGI doesnt like doing things like that.

#14 Shadey99

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Posted 30 July 2013 - 03:32 AM

I've had way to many people run into my line of fire to support more team kill penalties. In fact I had a game where for some ungodly reason everyone decided to close within 50m of the target I was shooting at and one guy walked into a dual PPC blast to core himself. Sadly he was from my team. It is my only ever team kill.

So not only did I get the penalty, but my team decided to yell at me (at least until we all left as the guy I'd actually been firing at was the last enemy mech). Then in it's infinite wisdom the matchmaker put that same guy on my team in the next round I got. So I had to listen to more whining about how I'd killed him. All for a missed shot.

If anything team damage needs to be lessened. It's to easy for your own team mates to get in front of your weapons. Especially weapons like lasers which you cannot control how long the fire.

#15 Zolaz

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Posted 30 July 2013 - 11:27 AM

View PostShadey99, on 30 July 2013 - 03:32 AM, said:

I've had way to many people run into my line of fire to support more team kill penalties. In fact I had a game where for some ungodly reason everyone decided to close within 50m of the target I was shooting at and one guy walked into a dual PPC blast to core himself. Sadly he was from my team. It is my only ever team kill.

So not only did I get the penalty, but my team decided to yell at me (at least until we all left as the guy I'd actually been firing at was the last enemy mech). Then in it's infinite wisdom the matchmaker put that same guy on my team in the next round I got. So I had to listen to more whining about how I'd killed him. All for a missed shot.

If anything team damage needs to be lessened. It's to easy for your own team mates to get in front of your weapons. Especially weapons like lasers which you cannot control how long the fire.



That sounds more like a desire to have a progressive ELO system instead of a having a problem with more penalties for friendly fire. How about you be a little more responsible with the rounds you are sending downrange? I know you want to get kills but is that more important than killing your team mates?

YOU are the person controlling your weapons fire. If your teammate is in the way between you and your target, dont shoot. If someone gets in the way, shoot into the air or into the ground. Pilots who get tunnel vision and shoot into their team mates should be penalized more.

#16 mailin

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Posted 30 July 2013 - 12:00 PM

View PostZolaz, on 30 July 2013 - 11:27 AM, said:



That sounds more like a desire to have a progressive ELO system instead of a having a problem with more penalties for friendly fire. How about you be a little more responsible with the rounds you are sending downrange? I know you want to get kills but is that more important than killing your team mates?

YOU are the person controlling your weapons fire. If your teammate is in the way between you and your target, dont shoot. If someone gets in the way, shoot into the air or into the ground. Pilots who get tunnel vision and shoot into their team mates should be penalized more.


I can't tell you how many times I've had to shift off target to avoid my lasers hitting a friendly. It's all about situational awareness and responsibility. In over 10K drops I've had maybe 5 team kills. Every time it happens I apologize to the victim. I think that PGI has it right for friendly fire damage, and honestly, I wish the penalty for TKing was much, much higher. Thankfully, it rarely happens anymore, at least in my drops and on my team. Every now and then I see in team chat the enemies grumbling about one of their team mates.

#17 stjobe

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Posted 30 July 2013 - 12:29 PM

The team kill penalty is -150 XP and -15,000 CB, per team kill.

If that's enough or not is perhaps another discussion.

Edited by stjobe, 30 July 2013 - 12:31 PM.


#18 Wolf Ender

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Posted 30 July 2013 - 12:31 PM

how do you punish a TKer who deliberately goes crazy and attacks teammates but not punish a good player who was simply unfortunately enough to get paired with an ***** team member who walks into the line of fire just as he lets lose with some large lasers

#19 Master Q

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Posted 30 July 2013 - 12:36 PM

View PostZolaz, on 29 July 2013 - 09:19 PM, said:

Why is there no penalty for Team Kills or Friendly Fire? Does PGI just want to reward bad behaviour?


Losing a teammate isn't bad enough? That seems like a penalty to me. You just did damage to your own team.

Stuff happens in fog of war. Someone runs in front of your sights while you are firing. Or gets splashed by errant LRMs that lost lock. It happens. Deal w/ it.

#20 Shadey99

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Posted 30 July 2013 - 01:23 PM

View PostZolaz, on 30 July 2013 - 11:27 AM, said:



That sounds more like a desire to have a progressive ELO system instead of a having a problem with more penalties for friendly fire. How about you be a little more responsible with the rounds you are sending downrange? I know you want to get kills but is that more important than killing your team mates?

YOU are the person controlling your weapons fire. If your teammate is in the way between you and your target, dont shoot. If someone gets in the way, shoot into the air or into the ground. Pilots who get tunnel vision and shoot into their team mates should be penalized more.


Lol, I have control of my weapons fire? Really? After I fire it I have zero control. So if some guy jumps in to try to kill the guy I was already firing at and gets holed that is my fault?

Let me make this clear: Only my target was in my sights. But weapons are not instantaneous, so people can move in the way before the hit. And they do.

In around a thousand drops I've only TKed once. But other people need to watch where the heck they are. It's not all on me. And frankly people just don't. They will just complain whine and ***** when the inevitable happens because no one pays attention to where others are. PGI have also made it utterly clear that all that matters are kills in this game, is it any wonder that I want to shoot that enemy and so does everyone else on my team?





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