

Seperate Premades From Pugs Please
#1
Posted 01 August 2013 - 09:26 PM
#2
Posted 02 August 2013 - 12:52 AM
In no time here will be people who'll mock, taunt and troll you. They'll tell you that "you're whining after got stomped", "you're complaining about a teamwork in a team-based game", "teamwork is OP, so is skill, nerf skill!" etc... Ignore them. They are mediocre players, and they know it. PUGstomp is one of few ways they have too boost their petty egos.
Speaking on the substance of the problem: separate PUG and premade queues were requested for millenia, but all these requests were ignored. So, apparently, it works as intended. I mean new players running away from this game in droves after meeting a squad of squawkers is the way it should be, or so it seems.
Integrated voice chat would help, but there's no sign of it in forseeable future (damn, even Hawken, with its 100 times smaller player base has it)... So we're stuck.
#3
Posted 02 August 2013 - 01:28 AM
#4
Posted 02 August 2013 - 02:03 AM
The Cheese, on 02 August 2013 - 01:28 AM, said:
Because they're doing it wrong

There should be solo queue and mixed queue, and ability to choose in which one to play. Solo queue should be enabled by default for new players. This way one can become "filler" for team vs team games only if that is his/her conscious choice.
#6
Posted 02 August 2013 - 04:13 AM
I do however often wonder when we get the odd sync drop fail (one on our team the rest on the other) if they are feeding tactical info to their mates.
#7
Posted 02 August 2013 - 05:28 AM
The Cheese, on 02 August 2013 - 01:28 AM, said:
Ya, the problem is that the queue separation they made is terribad.
Rather than the 8 man queue, and requiring that folks have exactly 8 people, or no more than 4, is terrible.
It would make far more sense to make a solo queue for lone players, and let all of the rest of us drop in a single queue,regardless of how big our team is.
#8
Posted 02 August 2013 - 05:48 AM
#9
Posted 02 August 2013 - 10:52 AM
Tarby, on 02 August 2013 - 04:13 AM, said:
Drunken/trolling premades also happen. However, a lance in try-hard mode is typically worth 8 random PUGs.
#10
Posted 02 August 2013 - 11:59 AM
Sharp Spikes, on 02 August 2013 - 12:52 AM, said:
In no time here will be people who'll mock, taunt and troll you. They'll tell you that "you're whining after got stomped", "you're complaining about a teamwork in a team-based game", "teamwork is OP, so is skill, nerf skill!" etc... Ignore them. They are mediocre players, and they know it. PUGstomp is one of few ways they have too boost their petty egos.
Speaking on the substance of the problem: separate PUG and premade queues were requested for millenia, but all these requests were ignored. So, apparently, it works as intended. I mean new players running away from this game in droves after meeting a squad of squawkers is the way it should be, or so it seems.
Integrated voice chat would help, but there's no sign of it in forseeable future (damn, even Hawken, with its 100 times smaller player base has it)... So we're stuck.
If you're losing matches to the Goons, you're doing it wrong.
The Cheese, on 02 August 2013 - 01:28 AM, said:
The 8 man queue is pretty full in US prime time....this is where you'll end up meeting the toughest competition. The solo queue during those times, usually has the best players IN the 8 man queue. Most of the people I know that play competitively, use the PUG queue to test out new / different builds. Most of us don't even touch our min/maxed builds unless we're doing comp drops.
This complaint has been going on since closed beta. Splitting the queue would be a death sentence for the game, with failed matches, and poor reviews upon release. The only time you'll see the queue separated will be after the public release....IF they even decide to do it. So buck up, and learn from your mistakes. It seriously takes 30 seconds to download teamspeak 3 and get into the NGNG server and find a couple people to play with.
Edited by Vellinious, 02 August 2013 - 12:07 PM.
#11
Posted 02 August 2013 - 12:28 PM
#12
Posted 02 August 2013 - 12:31 PM
#14
Posted 02 August 2013 - 01:51 PM
#15
Posted 02 August 2013 - 01:55 PM
#16
Posted 02 August 2013 - 02:44 PM
#17
Posted 02 August 2013 - 04:53 PM
Vellinious, on 02 August 2013 - 11:59 AM, said:
If you're losing matches to the Goons, you're doing it wrong.
The 8 man queue is pretty full in US prime time....this is where you'll end up meeting the toughest competition. The solo queue during those times, usually has the best players IN the 8 man queue. Most of the people I know that play competitively, use the PUG queue to test out new / different builds. Most of us don't even touch our min/maxed builds unless we're doing comp drops.
This complaint has been going on since closed beta. Splitting the queue would be a death sentence for the game, with failed matches, and poor reviews upon release. The only time you'll see the queue separated will be after the public release....IF they even decide to do it. So buck up, and learn from your mistakes. It seriously takes 30 seconds to download teamspeak 3 and get into the NGNG server and find a couple people to play with.
what mistakes? dropping PUG against a premade? I've certainly learnt from that pug+teams sucks and creates a horribly inbalanced match for the PUG side.
All they need to do is fix the team queue so that it doesnt have 8 ecm atlas vs a mixed band and it'd be fine.
Alternatively, (rather the first option but this is definitely better than current) make sure there is a team on EACH SIDE. that would at least have a somewhat balanced match although PUGS will still get stomped, just not the entire team.
It was only because of the constant complaining that we dont still have 8 man premades in the PUG queue.
Edited by Asmosis, 02 August 2013 - 04:55 PM.
#18
Posted 02 August 2013 - 06:13 PM
#19
Posted 02 August 2013 - 07:03 PM
Asmosis, on 02 August 2013 - 04:53 PM, said:
what mistakes? dropping PUG against a premade? I've certainly learnt from that pug+teams sucks and creates a horribly inbalanced match for the PUG side.
All they need to do is fix the team queue so that it doesnt have 8 ecm atlas vs a mixed band and it'd be fine.
Alternatively, (rather the first option but this is definitely better than current) make sure there is a team on EACH SIDE. that would at least have a somewhat balanced match although PUGS will still get stomped, just not the entire team.
It was only because of the constant complaining that we dont still have 8 man premades in the PUG queue.
Every match has something you can take from it.....if you're no longer learning anything, you must be a LOT better pilot than I am. I try to take something from each and every match. I record most of my matches so I can rewatch them, and figure out what to do better next time. True wisdom comes in knowing that you know nothing.
Yes, weight matching seems to come secondary to the flawed ELO system. An ELO score based off wins / losses is catastrophically stupid in a team based game where about half the players drop in a solo queue.
The 8 man queue is fine.....if you drop against someone trolling with 8 assaults, so be it. That's the way it goes sometimes. Most of the 8 man teams that run US prime time know each other, and MOST of them have enough respect to NOT run this kind of crap. But you do occasionally run into the trolls. I won't mention any specific units...they know who they are.
One final note: This is a TEAM game based game. You NEED teamwork in order to play and win on a consistent basis. So either get in TS and drop with a group so you can use comms, or quit bitching about getting your a$$ kicked by people who DO play the game as it was intended to be played. USING TEAMWORK. Just go to the NGNG server, there are PLENTY of very friendly people that will be more than willing to let you tag along with them. I used to play with the guys from ARMD very late at night, because nobody in my unit was dropping. There are usually a LOT of people playing on that server. Go have a blast. 30 seconds to download teamspeak, or 10 minutes of a$$ kickin by the UBER BAD, SUPER EVIL PREMADES. /rolls eyes
Zomboyd, on 02 August 2013 - 06:13 PM, said:
And some excellent input from our Australian buddies...may I suggest more beer before posting next time? lol /wink
Edited by Vellinious, 02 August 2013 - 07:14 PM.
#20
Posted 02 August 2013 - 07:41 PM
(i certainly have a lot to learn ofc).
Edited by Asmosis, 02 August 2013 - 08:16 PM.
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