I have a Stalker 4N. I have a sweet build that involves SRM6 x4, and some lasers. BUT the SRMs in the arms shoot way after I click. Weather I shoot them solo, or linked with torso SRMs, they are a full half second after the torso missiles are long gone. WWWHHHHYYYYYY? It really hurts the build.


Srms In Arm Shoot Late?
Started by Robot Legs, Jul 30 2013 05:16 PM
7 replies to this topic
#1
Posted 30 July 2013 - 05:16 PM
#2
Posted 30 July 2013 - 05:17 PM
missile bay doors, how work?
#3
Posted 30 July 2013 - 05:18 PM
open your bay doors if you want it faster
#4
Posted 30 July 2013 - 05:20 PM
That is bcs you have probably not opened your Missile Doors manually.
Look for the "Weapon Cover Toggle" key in the "Controls" section:
http://mwomercs.com/...raining-grounds
Look for the "Weapon Cover Toggle" key in the "Controls" section:
http://mwomercs.com/...raining-grounds
Edited by Thorqemada, 30 July 2013 - 05:21 PM.
#5
Posted 30 July 2013 - 05:22 PM
OH! I see. Thank you! I knew it seemed wrong.
#6
Posted 30 July 2013 - 05:48 PM
Stupid newbie. Didn't you go through the tuto... wait... Read the ******* manu...
It's not your fault <3
It's not your fault <3
#7
Posted 31 July 2013 - 04:13 PM
Thank you; I was wondering the same thing. Turns out also, that there is actually an "alpha strike" key. Who knew?
#8
Posted 31 July 2013 - 04:17 PM
Remember though that having bay doors closed gives you 10% more protection on that component.
Unless they changed that since it was first implemented.
Unless they changed that since it was first implemented.
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