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Srms In Arm Shoot Late?


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#1 Robot Legs

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Posted 30 July 2013 - 05:16 PM

I have a Stalker 4N. I have a sweet build that involves SRM6 x4, and some lasers. BUT the SRMs in the arms shoot way after I click. Weather I shoot them solo, or linked with torso SRMs, they are a full half second after the torso missiles are long gone. WWWHHHHYYYYYY? It really hurts the build.

#2 Lootee

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Posted 30 July 2013 - 05:17 PM

missile bay doors, how work?

#3 Funkadelic Mayhem

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Posted 30 July 2013 - 05:18 PM

open your bay doors if you want it faster

#4 Thorqemada

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Posted 30 July 2013 - 05:20 PM

That is bcs you have probably not opened your Missile Doors manually.

Look for the "Weapon Cover Toggle" key in the "Controls" section:
http://mwomercs.com/...raining-grounds

Edited by Thorqemada, 30 July 2013 - 05:21 PM.


#5 Robot Legs

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Posted 30 July 2013 - 05:22 PM

OH! I see. Thank you! I knew it seemed wrong.

#6 Homeless Bill

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Posted 30 July 2013 - 05:48 PM

Stupid newbie. Didn't you go through the tuto... wait... Read the ******* manu...

It's not your fault <3

#7 MrSystems

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Posted 31 July 2013 - 04:13 PM

Thank you; I was wondering the same thing. Turns out also, that there is actually an "alpha strike" key. Who knew?

#8 Nauht

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Posted 31 July 2013 - 04:17 PM

Remember though that having bay doors closed gives you 10% more protection on that component.
Unless they changed that since it was first implemented.





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