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Weapon Stability Trait, And Convergence. A Better Solution.


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#1 ManDaisy

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Posted 31 July 2013 - 05:38 PM

Right now all weapons have 100% convergence.


All I am proposing is that each weapon be assigned a "stability" factor. These totals are summed up when firing. The larger the number, the more spread, or lack of convergence.

Formula = 100% convergence - stability adjustment, where smaller convergence is more spread out.

Take for example this.

(Only when fired with another weapon, if chained fired assume 0 loss)

Ac 20 = stability factor = - 20
ppc = stability factor = - 10
gauss rifle = stability factor = - 15
Srm = stability factor = - 2
Lrm = - 1
Laser = - 1
Pulse Laser = -1.5
machine gun = 0
flamer = 0
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With 2 ac 20s firing your have a stabilty factor of -40, meaning your convergence will be effected -40...by some adjustment

with 2 lrm 15's firing you have a stability factor of -30, if you use smaller tubes, such s 5 port tubes, you will have a stability of -10 for a longer duration.

If you have 6 srm 6 firing at once, your stability will be -36, thus spreading things around slightly less then 2 ac 20s.

With 6 ppcs firing at once you have a stability of -60, thus things will spread quite a bit in terms of convergence.

THIS is what we need. Please make a system like this because its based on logic!

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When the number is smaller, this area of probability where your shot will land gets bigger

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Tying this idea in with modules, you could allow gyro additions to lessen the effects. Taking this idea a step further, with engine size and weight, gyro size increases. The smaller your gyro the more pronounced the effect. Naturally lighters mechs would make less stable platforms.

Edited by ManDaisy, 31 July 2013 - 05:50 PM.


#2 Bartholomew bartholomew

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Posted 31 July 2013 - 07:18 PM

Dunno, I like the base idea. But I think there should be a knockdown factor as well. If they can fix the problems with knockdown.

That way if sombody was crazy enough (if it is possible at all) to put an AC20 on a raven. Then when they fire it they would hit nothing. And go flying backwards themselves.

I would pay good money to see that!

#3 Belorion

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Posted 31 July 2013 - 07:28 PM

No... just say no to weapons that don't shoot where you point them.

I like my aim.

#4 TrentTheWanderer

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Posted 03 August 2013 - 05:26 AM

Even though i'm not sure about the implementation (or how it would have to be tuned for best long-term balance), this is a well thought out and constructive suggestion, so kudos for that!





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