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Nerf Light Packs! An Easy Solution.


29 replies to this topic

#21 shadN

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Posted 09 September 2013 - 10:39 AM

The penalty hould not be on armour, but on weight limit. Oh wait, we dont have that right now.

Then we should first introduce weight limit.

#22 Nik Van Rhijn

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Posted 09 September 2013 - 11:43 AM

Good laugh but only rated 8/10 as your numbers only add up to 11 for the drop (don't get a disco every match).

#23 Team Leader

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Posted 09 September 2013 - 11:54 AM

At first I thought you were a complete moron. Then I read the last line. Ya got me!

#24 Funkadelic Mayhem

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Posted 09 September 2013 - 02:12 PM

This would only affect premades right? Solo droppers have no control over what the matchmaker puts on their team. Since PGI has no plans on separating the ques, this should never be implemented.

Since this is a joke, whats it doing in gameplay balance. Wrong forum. reported.

Edited by Funkadelic Mayhem, 09 September 2013 - 02:15 PM.


#25 Weztside

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Posted 09 September 2013 - 09:53 PM

View PostTastian, on 01 August 2013 - 05:18 AM, said:

You've all been swarmed by lights. You stray just inches away from your group and then 5 lights pounce on you and kill you in mere seconds. You can't seem to hit any of them. Well, I have a solution. Stop the boating of lights.

This charts shows the maximum number of mechs your team can carry before gaining a team penalty:

class / limit / penalty
------------------------------------------
Light Mechs / 2 / 25%
Medium Mechs / 4 / 10%
Heavy Mechs / 3 / 20%
Assault Mechs / 2 / 40%


What happens if you exceed the number of mechs? Your mechs in that class lose a percentage of armor, speed, and firepower equal to the percent listed in the chart multiplied by the number of mechs exceeding the limit.

For example: If you bring 2 light mechs, 2 medium mechs, 3 heavy mechs and 1 assault mech, your team suffers no penalty. However, if you bring 4 light mechs, 1 heavy mech, and 3 assault mechs then all 4 of the light mechs suffer a 50% penalty (25*2) to speed, armor and firepower and all assault mechs suffer a 40% penalty (40*1) to speed, armor and firepower.





(*if you haven't figured out that this is an obvious mock of PGI's weapon boating solution, then I feel sorry for you)

This is getting out of hand. If this community had it's way everything would be nerfed into the ground and only heavies and assaults would be worth playing.

#26 Solomon Ward

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Posted 09 September 2013 - 09:56 PM

I approve of Mediumwar Online.

Now we need a Name for it.
Ghost Weight doesn´t quite match.

View PostFunkadelic Mayhem, on 09 September 2013 - 02:12 PM, said:

Since this is a joke, whats it doing in gameplay balance. Wrong forum. reported.


Not enough Tonnage left to squeeze some humor in ?

Edited by Solomon Ward, 09 September 2013 - 09:59 PM.


#27 semalferuzA

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Posted 09 September 2013 - 10:01 PM

I smirked when the mech totals added up to 11.

#28 stjobe

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Posted 10 September 2013 - 05:07 AM

View PostSolomon Ward, on 09 September 2013 - 09:56 PM, said:

I approve of Mediumwar Online.

Now we need a Name for it.
Ghost Weight doesn´t quite match.

I like the ring of "Ghost Tonnage".

#29 Kattspya

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Posted 14 September 2013 - 02:26 PM

View PostMehlan, on 09 September 2013 - 07:28 AM, said:

Your bias is showing OP....

And you give your liberal retardedness away. That x is showing line is so ******* passive it makes me want to crush you.

#30 Steve Varayis

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Posted 17 September 2013 - 09:40 PM

first post was good satire.

Ruined by a few.



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