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Just Drop The Timline Element, It's Not Working.


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Poll: Should PGI give up on the timeline? (60 member(s) have cast votes)

Should PGI give up on the timeline?

  1. Yes (26 votes [43.33%] - View)

    Percentage of vote: 43.33%

  2. No (28 votes [46.67%] - View)

    Percentage of vote: 46.67%

  3. Abstain (6 votes [10.00%] - View)

    Percentage of vote: 10.00%

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#1 Destructicus

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Posted 18 April 2013 - 09:32 AM

Quote

"The clan warfare's going to come out after launch. It's going to roll out within the first two to three quarters after launch and it'll start with some basic content and then the players will be able to join the clans and then they'll be able to buy the clan tech," he said. "We're not quite sure on the full details yet because we're just focused on launch right now but it will happen probably within the first six months after launch."

http://www.warcry.co...After-Release.2

Ok
So
By now this has gotten around
6 months after launch?
The clan invasion will already have been a year underway.
Everything gets delayed.
PGI
I ask you
What the hell good is this timeline crap?
I like the idea, but it does not work.
Content will always be late and people's ETA's for content will always be off.
It works both ways
I can see content being rushed to launch and being buggy as all hell.
If PGI could actually adhere to the timeline this would be a great feature
But I expect a lot of what happened in March to happen over the course of this game.
People getting all excited for something big that's supposed to happen and then nothing.
PGI fails time and again to adhere to the timeline but they're still opposed to time skip or rollback.
My personal opinion is that PGI is shooting themselves in the foot.
I strongly suggest PGI drop this timeline idea, all it does is disappoint everybody.

Edited by Egomane, 19 April 2013 - 02:26 AM.
Changed third answer to "Abstain"


#2 Krzysztof z Bagien

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Posted 18 April 2013 - 09:37 AM

I just want to say that ETA = Estimated Time of Arrival, so you don't need to put 'estimated' before it.
But yeah, you got a point.

Edited by Krzysztof z Bagien, 18 April 2013 - 09:37 AM.


#3 Destructicus

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Posted 18 April 2013 - 09:40 AM

I know
But people still say ATM Machine

#4 Bagheera

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Posted 18 April 2013 - 03:52 PM

Where is the poll option to reset the start date at the launch of CW?

#5 FrostCollar

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Posted 18 April 2013 - 08:48 PM

View PostBagheera, on 18 April 2013 - 03:52 PM, said:

Where is the poll option to reset the start date at the launch of CW?

This. The timeline idea isn't inherently bad. It's just now due to the current rate of development it's currently completely irrelevant. If we reset it once we have something to fight over, then it will matter again. It'd give PGI that 6 months to work on Clan stuff too.

Edited by FrostCollar, 20 April 2013 - 10:56 AM.


#6 blinkin

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Posted 18 April 2013 - 08:52 PM

View PostDestructicus, on 18 April 2013 - 09:40 AM, said:

I know
But people still say ATM Machine

they're not, automatic teller machine machines?

#7 FrostCollar

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Posted 18 April 2013 - 08:59 PM

View Postblinkin, on 18 April 2013 - 08:52 PM, said:

they're not, automatic teller machine machines?

Only if a whole ATM comes out of the slot.

#8 blinkin

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Posted 18 April 2013 - 09:41 PM

View PostFrostCollar, on 18 April 2013 - 08:59 PM, said:

Only if a whole ATM comes out of the slot.

what if it spits out all of the parts for assembly later?

#9 Footupyzz

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Posted 18 April 2013 - 10:04 PM

i thought they mean by "launch of the game" when it is not in beta anymore...and that will happen they said when the game is running stable for approx. 95% or so. But i red it about more than a year ago...someone posted a primer about what they will put in the game.

#10 blinkin

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Posted 18 April 2013 - 11:16 PM

View PostFootupyazz, on 18 April 2013 - 10:04 PM, said:

i thought they mean by "launch of the game" when it is not in beta anymore...and that will happen they said when the game is running stable for approx. 95% or so. But i red it about more than a year ago...someone posted a primer about what they will put in the game.

i have been hearing fairly consistently that, launch will coincide with the start of the clan invasion and the introduction of community warfare. it will be a very big patch if not a complete reinstall like the jump from closed to open beta. i think everything is supposed to hit the fan in fall.

#11 Karl Streiger

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Posted 19 April 2013 - 01:58 AM

Without CW there is no need for a timeline.
So only the game for ComunityWarfare will need a time line and only when the "lore" is effecting the game play some how.
To have 2013 the year 3050 was a nice PR action.

Outside of CW...we don't need a time line. I believe that all the fighting since closed beta have virtually destroyed every Mech the IS have ever produced in the last 550 years.

#12 Hedonism Robot

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Posted 19 April 2013 - 07:00 AM

As someone who likes the MW lore, I would rather see PGI place this in an "alternate universe setting". This has worked amazingly for comic books and other adaptations of old stories. By using the alt universe reasoning they are free to change up anything they want while giving us as many throwbacks as possible. This also makes it a little mysterious as to what is going to happen next. We would know the clans were coming, but events surrounding the invasion could be more tailored to be compatible with the MWO franchise.

#13 MaddMaxx

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Posted 19 April 2013 - 07:21 AM

I always get a kick out of all those who just assume that because the Clan are "in" the sphere that they would be first to be flown 3/4 the way across the Galaxy to battle the evil Clans...

For most people in the Inner Sphere, they will hear little, if anything, about some Clan invasion, or even give a ****, because it will never affect them.

As noted, when we get to actually partake in the Battle for the Sphere, we will also likely be given the reasons and means to do so. Until then, it is Friday April 19th, 3050. Where is your Dog right now?

Edited by MaddMaxx, 19 April 2013 - 07:21 AM.


#14 FrostCollar

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Posted 20 April 2013 - 10:59 AM

View PostMaddMaxx, on 19 April 2013 - 07:21 AM, said:

For most people in the Inner Sphere, they will hear little, if anything, about some Clan invasion, or even give a ****, because it will never affect them.

By launch over half the FRR will be gone and the Draconis Combine and the Lyran half of the FedCom will have taken serious losses (going from the map here). If we are supposed to be mechwarriors fighting for House Steiner, House Kurita, or the FRR, what exactly are we supposed to be doing in that time?

#15 Levi Porphyrogenitus

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Posted 20 April 2013 - 11:03 AM

I'd like to see a bit of a roll back at launch, but the timeline is a fun idea and they should keep it.

#16 HarmAssassin

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Posted 20 April 2013 - 11:17 AM

A year long beta is ridiculous, they won't have any players come full release at this rate.

#17 Felix Reynolds

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Posted 20 April 2013 - 09:00 PM

View PostFrostCollar, on 20 April 2013 - 10:59 AM, said:

By launch over half the FRR will be gone and the Draconis Combine and the Lyran half of the FedCom will have taken serious losses (going from the map here). If we are supposed to be mechwarriors fighting for House Steiner, House Kurita, or the FRR, what exactly are we supposed to be doing in that time?


With regards to 'what everyone is doing' -

As of right now, nobody knows that the 'Clans' exist. They know, at best, the name of the 'Clan' they are engaged with, and they (they being DC, FedCom, and FRR high command) are inferring that other Successor States are also having problems. Otherwise, everyone has their own theories, but general consensus is they're pirates with some slick tech from beyond the Periphery.

Even then, outside of a few key units being steamrolled (ie, 12th Donegal Guards, a few Ryuken/Genyosha units), the majority of the fighting is between garrison units/militia/anyone stationed on the worlds being attacked. The only major actions that are going to take place between now and the end of next year that would be a) wicked cool to be involved in and b ) progress the involvement of the Clans and Clan Tech forward at all as far as we're concerned are-

A) Twycross - Only 4 regiments, two of them mercenary, involved.
B ) Wolcott (first time IS gets their hands on pristine Clan tech) - Again, only a few crack units involved.
C) Rasalhague - IlKhan is killed (and unless we all had cheap seats on the outside of a Dropship, it's all a space battle anyway)

Then, from the end of this year until the second half of next year, everyone disappears. The Clans go back home to elect their new boss, the ruling class disappears to Outreach for *nine months* where they are told the truth of what's going on and given the info they will need to start producing conversion kits. This is also when they all realize just how far the invasion has proceeded in the other states as well. It isn't until the very end of next year that things will really heat up with the last wave. That's when things really hit the fan.

So, to answer the question of 'what's going on', the odds are that unless you're a very special pilot and/or in the FRR, you have at best some glimmering something is wrong when your friend/family/lover suddenly stopped communicating with you from Planet-Oh-God-The-Clans-Are-Here, because ComStar isn't telling anyone what's going on since they're happily trying to get the Clans to let them 'administer' conquered worlds. If you're ON those worlds, with rare exception (Turtle Bay), life goes on, and if you WERE involved in a unit that has fought the clans, unless you were the Author's Favorite Person you're now a bondsmen.

So, the tl;dr version of all of that?

Timeline is fine. If they get everything in place so that they can 'reveal'/launch all of the Clan stuff by the end of the next year, it fits in fine. If it slips any more, well, that's a bridge to burn when we get to it.

Edited by Felix Reynolds, 20 April 2013 - 09:04 PM.


#18 GRiPSViGiL

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Posted 01 August 2013 - 10:14 PM

I like the idea of coinciding with a timeline. I don't see any reason why they can't restart the timeline to occur next year. I vote rollback.

#19 Corvus Antaka

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Posted 01 August 2013 - 11:06 PM

just reset the timeline when PGI is ready.

#20 Karl Streiger

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Posted 01 August 2013 - 11:08 PM

View PostColonel Pada Vinson, on 01 August 2013 - 11:06 PM, said:

just reset the timeline when PGI is ready.

Just remove the time line or allow multiple time lines





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