how did the other team have 5 mechs left at the end? The STK and I would not have left our base if we'd known the other team had 10 mechs!


2 Disconnects, 3 Kills For Blue...
Started by Radar Glitch, Aug 01 2013 10:28 PM
3 replies to this topic
#1
Posted 01 August 2013 - 10:28 PM
#2
Posted 01 August 2013 - 11:14 PM
Not quite following you... but once a disconnected mech gets blown up its status then goes to Dead.
Also there may have been replication in the scoreboard, that can accommodate 12 players.
Also there may have been replication in the scoreboard, that can accommodate 12 players.
#3
Posted 01 August 2013 - 11:17 PM
Yes, the disco mechs probably were waiting for someone to blow them up = 2 of the 3 kills. I think.
#4
Posted 01 August 2013 - 11:22 PM
makes perfect sense, not sure what I was thinking
thanks
thanks
Edited by Radar Glitch, 01 August 2013 - 11:22 PM.
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