

so if we can mod our mechs
#1
Posted 11 June 2012 - 05:44 PM
#2
Posted 11 June 2012 - 05:45 PM
"Some 'mechs were simply not meant to fly" And in canon there are even 'mechs that came stock with JJ's but even then still didn't fly very well.
#3
Posted 11 June 2012 - 05:47 PM
#4
Posted 11 June 2012 - 05:52 PM
#5
Posted 11 June 2012 - 05:53 PM
#6
Posted 11 June 2012 - 05:58 PM
Xantars, on 11 June 2012 - 05:52 PM, said:
Oh I thought it was one he made up lol
CoffiNail, on 11 June 2012 - 05:53 PM, said:
Jump pack
http://www.sarna.net...eMech_Jump_Pack
ofc thats unbound

Edited by 514yer, 11 June 2012 - 05:59 PM.
#7
#8
Posted 11 June 2012 - 06:37 PM
InnerSphereNews, on 04 April 2012 - 09:00 AM, said:
What about Jump Jets?
Jump Jets in MechWarrior Online are chassis specific. If a BattleMech comes with Jump Jets, then a player can add/remove as they wish.
...
Full blog on MechLab that this was snipped from is here:
http://mwomercs.com/...blog-6-mechlab/
#9
Posted 11 June 2012 - 08:27 PM
tynaiden!
Ding ding ding ding!
#10
Posted 11 June 2012 - 08:36 PM
Xantars, on 11 June 2012 - 05:44 PM, said:
you can only put jump jets on mechs that have them, catapult for example has jump jets so any variant of it can use them, atlas and stalker do not have jump jets and never can. urban mech can jump, for assaults highlander can jump as well as a couple others. clan jumpers include mechs like the thor.
theyre staying 100% true to table top stock designs on hard points available and jump jet usage here, so if you want a jumping mech, youll have to buy a jumping mech, you wont just be slappin jets on anything.
#11
Posted 11 June 2012 - 09:54 PM
Quote
Actually I think its only the Variants with JJ can have JJ, but I could be wrong.
#12
Posted 11 June 2012 - 09:57 PM

#13
Posted 11 June 2012 - 10:13 PM
From what I can tell the Weapon types (Energy, Ballistic, Missile) are variant specific. So if a variant does not have a Ballistic weapon it cannot equip one
#14
Posted 11 June 2012 - 10:38 PM
#15
Posted 11 June 2012 - 11:30 PM

#16
Posted 12 June 2012 - 12:14 AM

#17
Posted 12 June 2012 - 12:18 AM
#18
Posted 12 June 2012 - 12:24 AM
Adrienne Vorton, on 12 June 2012 - 12:18 AM, said:
If it's not JJ able from the start you can not, if a variant has JJ's you could use JJ's on that variant only.
The only Commando you could have with JJ's is the COM-7B variant.
#19
Posted 12 June 2012 - 12:28 AM
tynaiden, on 11 June 2012 - 06:37 PM, said:
"Jump Jets in MechWarrior Online are chassis specific. If a BattleMech comes with Jump Jets, then a player can add/remove as they wish" is pretty self explanatory. If it comes with it. you can take it off and put it on....If it doesn't you can't
Edited by Shadowscythe, 12 June 2012 - 12:29 AM.
#20
Posted 12 June 2012 - 01:33 AM
Southern Taxi, on 11 June 2012 - 09:57 PM, said:

Well if you want a flying Atlas so much, who am I to stop you....
http://ironwindmetals.com/d/node/1655
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