Turning Problem
#1
Posted 05 August 2013 - 06:08 AM
I just started playing this game about 2 weeks ago (although I registered my account in November 2012) and I've got a problem. Sometimes when pressing A or D the mech won't turn and I have to stop walking to be able to turn. I think this is quite strange, especially considering that when I'm turning using the Z-axis of my joystick (which is bound to "analog turn"), it works perfectly.
Currently I'm using the joystick for torso twist und firing weapons. I want to switch to mouse, however the "turning problem" forces me to use the joystick. Does anyone know how to solve this problem?
#2
Posted 05 August 2013 - 06:50 AM
of course when your at full speed you turn slower.
Edited by Cybermech, 05 August 2013 - 06:50 AM.
#3
Posted 05 August 2013 - 07:00 AM
#4
Posted 05 August 2013 - 07:07 AM
There are some keyboards that are very odd about hitting multiple keys at once so that could be part of your issue.
#5
Posted 05 August 2013 - 07:12 AM
#6
Posted 05 August 2013 - 08:45 AM
#7
Posted 05 August 2013 - 08:47 AM
I smoke around my keyboard is it gets a bit funky till I get off my lazy bottom and do something
Edited by Cybermech, 05 August 2013 - 08:48 AM.
#8
Posted 05 August 2013 - 08:55 AM
hehe just kidding.
sounds strange bro, like a busted keyboard or something.
I've disassembled this keyboard and ran it in the dish washing machine, put it back together and it works great.
but don't use soap! just water.
also, you want to make sure your dish washing machine is really clean to begin with, maybe run an empty load before hand. ya might have a piece of dirt or brownie or cookie, ritz craker, pot seed or something jammed up in there. I've had this 15$ Kensington for years and I've washed it... 3 times? now I think. about due for another. oh yea, let it thoroughly air dry before plugging back in...
and I am not responsible for any broken keyboards, people. however I've done that with pretty expensive keyboards in the past as well.
#9
Posted 05 August 2013 - 09:59 AM
Cheap keyboards can sometimes not detect multiple keys being pressed together.
Here is a web page that will let you test your keyboard to see if n-key rollover is the problem.
Edited by evilC, 05 August 2013 - 10:00 AM.
#10
Posted 05 August 2013 - 11:45 AM
I did that n-key rollover test and everything seems okay with WASD. But when pressing E, I can only press two keys... for example W+E or S+E, but not W+A+E. However, I never use E when playing MWO.
I have an Acer keyboard, by the way. I think I have a second Keyboard somewhere, I have to try that one.
#11
Posted 05 August 2013 - 02:48 PM
If that fails (give it some time, it is a holiday in BC today), post a thread about joystick support and that may bring a Dev out of the woodworks.
Good luck with resolution.
#12
Posted 05 August 2013 - 02:48 PM
When you say "Sometimes when pressing A or D the mech won't turn and I have to stop walking to be able to turn", does that mean you are using throttle decay, or do you mean that you have to use D or X and when the mech stops moving you can start turning?
I would also look into the stick. Do you have the stick programmed and plugged in all the time? If so, a slight fluctuation in the stick (Can happen even if not in use) could be causing the mech to stop turning - I have seen similar things happen myself - the stick fluctuates around 0, tripping the stick detection, which reports an almost 0 value, which stops the keys responding.
Edited by evilC, 05 August 2013 - 02:49 PM.
#13
Posted 19 August 2014 - 05:07 AM
#14
Posted 20 August 2014 - 05:24 AM
Cybermech, on 05 August 2013 - 06:50 AM, said:
of course when your at full speed you turn slower.
You actually don't turn slower when you move faster, your turning circle just gets bigger. Turning speed is dependent on your base top speed, the anchor turn ability ( locked, unlocked or doubled ) and related mech quirks, though there are only a few mechs with turning speed quirks.
Edited by Satan n stuff, 20 August 2014 - 05:25 AM.
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