

Kintaro/goldenboy Hit Box
#1
Posted 06 August 2013 - 12:53 PM
#2
Posted 06 August 2013 - 01:07 PM
#3
Posted 06 August 2013 - 01:13 PM
#4
Posted 07 August 2013 - 09:22 AM
#5
Posted 07 August 2013 - 09:53 AM
You just get straight cored, regardless of torso twist. The worst part is that there is a perfectly intuitive fix. Just have the slanted part of the now-CT count as side torso, and only have the flat part count as CT. That would instantly make this mech viable, and it doesn't take much effort at all. Right now there is no reason to take this thing over a Cent 9A.
Edited by PEEFsmash, 07 August 2013 - 09:54 AM.
#6
Posted 07 August 2013 - 12:10 PM
#7
Posted 09 August 2013 - 07:14 AM
#8
Posted 09 August 2013 - 07:20 AM
#9
Posted 09 August 2013 - 07:56 AM
#10
Posted 09 August 2013 - 08:03 AM
#11
Posted 09 August 2013 - 08:05 AM
atleast that tool isnt in this thread saying that the kintaro is fine because it was a crap mech in lore also.
Edited by Braggart, 09 August 2013 - 08:06 AM.
#12
#13
Posted 09 August 2013 - 01:14 PM
Bjorn Fjord, on 09 August 2013 - 07:14 AM, said:
^
Yep, this seems to be %100 accurate. I'm not an amazing mechwarrior by any means, but I get cored and taken out faster in my Golden Boy, than any other mech I've yet piloted. Save your money, unless you like it for non-combat reasons.
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