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Gameplay Update - July 30, 2013


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#1 Paul Inouye

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Posted 30 July 2013 - 10:36 AM

Weapon Balance continues on track as we head toward Launch.

This week, you see the linking of heat scales as well as buffs to the Air/Artillery Strikes. Seismic Sensor has taken a significant reduction in their effective radius.

Next patch, you will see the following:
  • A % of critical damage done to the internals of a component will be applied directly to the inner structure of that component.
  • Large and medium pulse lasers are going to have their beam durations reduced.
  • ER Large Laser is going to have its base heat reduced.
  • PPC and ERPPCs will be bumped by 1 base heat each.
p.s. Noticed a question about Terra Therma... yes... you will take damage if you stand in exposed lava. The longer you stand in it, the hotter it's going to get so be VERY careful.

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