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The Run Up To Launch Day - Questions


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#21 A big brave boulder of meat

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Posted 14 August 2013 - 01:05 PM

View Postjozkhan, on 07 August 2013 - 06:21 AM, said:

With Launch Day now only about a month away...

When does the marketing and advertising begin to promote the launch of MWO?

Are there any launch day special signing bonuses for New Players or Returning Players we can
tell our friends about and hopefully get them excited about to give the game a go?


How do you promote the launch when the key feature (Community Warfare) Has not even been explained yet?

#22 Ronan

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Posted 14 August 2013 - 02:02 PM

They are a month from go-live date. They _could_ explain CW and UI2 thru a marketing push. Wouldn't be the first time news hit the forums last. But at least it'd be information. It'd be something. How do they get any buzz in the market place without doing some marketing?

I'd be willing to read marketing fluff to find out about features!

#23 SirLankyIII

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Posted 14 August 2013 - 04:46 PM

I'd like to know why we aren't testing the big features on the test server that are meant to go live by launch, like UI 2.0, the tutorial/s, DX 11. It seems like they should be up almost full time at this point to gather feedback and telemetry especially on the UI and tutorials.

#24 Chemie

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Posted 15 August 2013 - 04:21 AM

View PostSirLankyIII, on 14 August 2013 - 04:46 PM, said:

I'd like to know why we aren't testing the big features on the test server that are meant to go live by launch, like UI 2.0, the tutorial/s, DX 11. It seems like they should be up almost full time at this point to gather feedback and telemetry especially on the UI and tutorials.


Simple. They won;t be happening before launch. That's why no teasers on CW in August as promised. You can bet on 3PV before launch but that is it.

#25 Hugh Fairgrove

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Posted 15 August 2013 - 07:02 AM

I just have a bad feeling. Mainly because we haven't seen any info on CW, when it was stated that we would be getting information and screens of it all month. Were half way through August and we haven't got anything. Just doesn't sit well, I hope its not a indicator for things getting pushed back like what was stated by a few people above.

#26 Coolant

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Posted 15 August 2013 - 09:52 AM

I can't imagine we're getting CW at launch...it is too close. It's a month. They would be hyping the ** out of it. It's gonna be a launch out of beta, and there will be marketing for sure. We might even get UI 2.0. But that is all I'm expecting. Balancing, UI 2.0, and lots of marketing. Maybe, just maybe, a primitive form of CW 1.0....something that they can say is part of launch but doesn't really do anything or worth much...

#27 Kraven Kor

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Posted 15 August 2013 - 12:00 PM

View PostCoolant, on 15 August 2013 - 09:52 AM, said:

I can't imagine we're getting CW at launch...it is too close. It's a month. They would be hyping the ** out of it. It's gonna be a launch out of beta, and there will be marketing for sure. We might even get UI 2.0. But that is all I'm expecting. Balancing, UI 2.0, and lots of marketing. Maybe, just maybe, a primitive form of CW 1.0....something that they can say is part of launch but doesn't really do anything or worth much...


At this point, I would cheer if we got UI 2.0 by Launch.

We are at least getting 3PV by Launch... a feature marked as never happening or at least happening far, far in the future... while we are not getting the core feature many of us bought the game for, specifically, by launch...

Is that Irony? I don't know anymore.

#28 Chemie

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Posted 15 August 2013 - 01:50 PM

Ui 2.0 is looking iffy based on time line for public testing to release.

#29 Accused

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Posted 16 August 2013 - 02:08 AM

I don't think PGI is in a position to launch this game, which means you know full well that they will regardless.





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