Edited by rainharder, 07 August 2013 - 08:29 PM.
New Missile Bug? Lrm 10 Turns Lrm 12 On Hunchie 4Sp
Started by rainharder, Aug 07 2013 08:28 PM
1 reply to this topic
#1
Posted 07 August 2013 - 08:28 PM
After the patch I notice that when you put 2 LRM-10 on the Hunchback-4SP, they actually turn into LRM12. They fire 24 missile in 2 volley (12 each, exactly equal to the missile tubes on the 4SP), and they consume 24 ammo. I'm not sure its a bug or a hidden "quirk" for the 4SP, but its definitely new.
#2
Posted 07 August 2013 - 08:48 PM
I've found a couple mech/launcher combos that don't launch the expected number of missiles. Not just number per volley, but overall - so not a tube issue.
My dragon often doesn't launch the correct number of missiles from it's CT launcher either.
My dragon often doesn't launch the correct number of missiles from it's CT launcher either.
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