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New Missile Bug? Lrm 10 Turns Lrm 12 On Hunchie 4Sp


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#1 rainharder

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Posted 07 August 2013 - 08:28 PM

After the patch I notice that when you put 2 LRM-10 on the Hunchback-4SP, they actually turn into LRM12. They fire 24 missile in 2 volley (12 each, exactly equal to the missile tubes on the 4SP), and they consume 24 ammo. I'm not sure its a bug or a hidden "quirk" for the 4SP, but its definitely new.

Edited by rainharder, 07 August 2013 - 08:29 PM.


#2 Wintersdark

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Posted 07 August 2013 - 08:48 PM

I've found a couple mech/launcher combos that don't launch the expected number of missiles. Not just number per volley, but overall - so not a tube issue.

My dragon often doesn't launch the correct number of missiles from it's CT launcher either.





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