Jump to content

12 Vs 12 And The Matchmaker (No Changes)


5 replies to this topic

#1 ztac

    Member

  • PipPipPipPipPipPipPip
  • 624 posts

Posted 06 August 2013 - 01:57 PM

Just mention it here , nothing has really changed , excepts you can now see matches at 12 - 0 .. lol kind of an insult to people playing this game really. And Terra Nova map seems to be coming up even more ... way to go encouraging DC's.

#2 KuruptU4Fun

    Member

  • PipPipPipPipPipPipPipPip
  • 1,748 posts
  • LocationLewisville Tx.

Posted 06 August 2013 - 02:07 PM

New maps are usually populated in the lineup more than others so people can get used to the maps. If people get pissy because they got rolled on 12's now they were more than likely getting rolled on 8's. So nothing's really changed..

#3 Austenite

    Rookie

  • 5 posts

Posted 08 August 2013 - 01:21 PM

12 v 12 has significantly changed the impact of the way the matchmaker works.

Previously it would get two 4-mans (on Teamspeak) and then try and find 8 PUGs to match them. Sometimes good PUGs could defeat bad 4-mans, just on skill, but PUG'ing was always painful.

Now, it takes THREE 4-mans (on Teamspeak) and tries to find 12 PUGs to match them. The frequency of one sided stomps has dramatically increased. PUGing is worse than ever.

#4 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 08 August 2013 - 01:54 PM

View Postztac, on 06 August 2013 - 01:57 PM, said:

Just mention it here , nothing has really changed , excepts you can now see matches at 12 - 0 .. lol kind of an insult to people playing this game really. And Terra Nova map seems to be coming up even more ... way to go encouraging DC's.

Why would a hot map Encourage Draconis Combine players???

#5 Alcatraz968

    Member

  • PipPipPipPipPipPip
  • 283 posts
  • LocationBehind You!

Posted 08 August 2013 - 02:00 PM

View PostAustenite, on 08 August 2013 - 01:21 PM, said:

12 v 12 has significantly changed the impact of the way the matchmaker works.

Previously it would get two 4-mans (on Teamspeak) and then try and find 8 PUGs to match them. Sometimes good PUGs could defeat bad 4-mans, just on skill, but PUG'ing was always painful.

Now, it takes THREE 4-mans (on Teamspeak) and tries to find 12 PUGs to match them. The frequency of one sided stomps has dramatically increased. PUGing is worse than ever.


I'm sorry to say, that is a load of crap. Most matches have one, 4 man. If there is a second, its on the other team. That's if there is even a 4 man in it.

#6 KuruptU4Fun

    Member

  • PipPipPipPipPipPipPipPip
  • 1,748 posts
  • LocationLewisville Tx.

Posted 08 August 2013 - 02:39 PM

View PostAustenite, on 08 August 2013 - 01:21 PM, said:

12 v 12 has significantly changed the impact of the way the matchmaker works.

Previously it would get two 4-mans (on Teamspeak) and then try and find 8 PUGs to match them. Sometimes good PUGs could defeat bad 4-mans, just on skill, but PUG'ing was always painful.

Now, it takes THREE 4-mans (on Teamspeak) and tries to find 12 PUGs to match them. The frequency of one sided stomps has dramatically increased. PUGing is worse than ever.


Umm, how many matches did it take you to determine that with proof?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users