gavilatius, on 21 August 2013 - 01:03 AM, said:
whatever happened to "learning"? I guess thats gone now with cookie cutter mechanics and samey color pallets This is my question to you: "When was the last time you ever went through a Tutorial?"
I was thinking this very thing. Almost all first person games I have played in the past six years or so had tutorials I could almost completely ignore. Save one or two commands unique to that game. Arma 2 is the first FPS game in that time, or longer, that I actively went to the tutorial, and played it several times.
Other games are a different story. Kerbal Space program I have done a lot of tutorial searches for. Same with stratagy games like the total warfare series.
A lot of games now integrate the tutorial in the first 10 minutes of game play. Look at Mass effect and Deus Ex Human revolution.
Racing games like Grand Tarismo had expanded tutorial elements to the game. They were set up to teach you how to drive your car, and made it self competitive.
Also the majority of games have a help section in game. Can't figure out how recourse gathering works in Civ? You can click on the help menu. Want to know how to craft in an MMORPG, player journal will have instructions.
For some game like Battlefield, and MWO all I really need to do is look through the commands list in the options menu.