Slashmckill, on 08 August 2013 - 03:02 PM, said:
All the current designs of 'mechs are absolutely perfectly balanced. That Spiders particularly are SO MUCH smaller than other 'mechs is not an unbalancing factor.
It's not about realism, it's about:
- Internal consistency.
- Suspension of disbelief / immersion.
Excluding the head, almost all 'mechs 60 tonnes or under have the same hit points per tonne of structure. So, if everything was the same size, a 60 ton would be twice as durable as a 30. But because lighter 'mechs are smaller, they're harder to hit, which has the effect of inflating their effective hits/tonne of structure.
"Yeah, but they have less guns." Which is why survivability is so important: if a 30t 'mech survives 4 times longer than a 60, the 60 needs 4 times the firepower to match the effectiveness of a 30.
But then shouldn't a 60 BE better than a 30? If not, why bother building a 60 if a 30 is just as effective? Doesn't make sense. Unless you're thinking in terms of "ordinary" FPS where "all classes are equal". MechWarrior isn't supposed to be like that. MechWarrior is supposed to be "if you go up against an Atlas in anything under 80 tons you get ROFLstomped." (Assuming, of course, pilots of equal skill).
This last point cuts into immersion/suspension of disbelief, which is *almost* an antonym of confusion. Confusion is, psychologically speaking, a polar opposite of fun. That is to say, if you break the suspension of disbelieve, you're almost certainly increasing confusion; breaking immersion/suspension of disbelief reduces fun.
Not withstanding the fact that I was talking about BattleMechs, not tanks. MODERN battle tanks are all approximately the same dimensions: compare Abrams, Challenger 2, Leopard 2. This is because they're the optimal balance between survivability, maneuverability and firepower. All the MODERN tanks that deviate from the norm, do so at the significant compromise of one of these criteria for another, without necessarily being dramatically different in size.
Compare: Abrams MBT vs. M3 Bradley CFV
Tonnage: 61.3 vs. 23-28
Hull Length: 9m vs 6.5
Hull Width: 3.6m vs 3.2m
Height: 2.5m vs 3m (yes, Bradley is taller).
Speed: 67kph, 66kph (Bradley likely has better acceleration, due to smaller mass).
Crew: 4 vs. 3 + 2.
Bradley is a bit smaller and weighs half as much... but doesn't even have CLOSE to half the firepower or survivability of an Abrams (probably closer to 1/4 for both).
That is why they built Abrams AND Bradley.
Apply the same logic to MWO and... you can't, because it breaks. Having all these different walking tanks of different weights doesn't make sense, because of the issues that can all be draw back to how the 'mechs are scaled at dramatically different sizes (and inconsistently: Kintaro).
Scaling really matters. Current scaling is inconsistent and illogical AND hinders balance, rather than contributing to it. It is hurting both fun and fairness.


















