Since this whole community warfare aspect is supposed to put us against each other fighting over tactically important aspects, I suggest a large starport.
Map features would include several landing pads along the outter edge, some with the winged dropship we're all accustomed to seeing crashed at various places, some without. The center would have landing pads for the larger, spheroid style, with at least one on the pad that's open, allowing combat in its interior.
The various pads would be linked by various service walkways, allowing for multiple level play. Cargo containers, mech transports (like the one behind the comm tower on Alpine), and various other obstacles would allow for cover.
Below the map's main level would be a tunnel network (actually the blast channels that allow the dropship engine exhaust to vent away from the landing pads) that would allow access to the various large pads from openings along the maps edges.
Map Suggestion - Starport
Started by Helsbane, Aug 14 2013 12:44 PM
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