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Community Warfare Is Revealed


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#1 Koniving

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Posted 26 September 2013 - 09:54 PM

Here's what I was able to record.



I'm pleased with what I see, though I wonder how some things would work and a bit worried as PGI's set a very tight schedule.

#2 ShinVector

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Posted 26 September 2013 - 11:28 PM

I will believe it.. When I see it !

#3 Fuerchtegott

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Posted 26 September 2013 - 11:29 PM

The UI 2.0 looks nice, but, my biggest issue, when dropping with others, is waiting for them, while they are in their mechbay.
People need to see the group status!

#4 Benjamin Davion

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Posted 26 September 2013 - 11:50 PM

Leave it to Koniving to be the one to get footage of this! Can't wait to be able to watch it. (At work again, went forum cruising hoping to find exactly this. :) )

#5 MadPanda

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Posted 27 September 2013 - 01:14 AM

View PostBenjamin Davion, on 26 September 2013 - 11:50 PM, said:

Leave it to Koniving to be the one to get footage of this! Can't wait to be able to watch it. (At work again, went forum cruising hoping to find exactly this. :D )


It was streamed on twitch so its all recorded automatically :).

http://www.twitch.tv/igp/b/465216210

Skip to 5:07:00 if you just want the info. But anyway good that someone cut that part out so you don't need to shift through 8 hours of footage :).

#6 Brut4ce

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Posted 27 September 2013 - 01:36 AM

Kon you're a treasure mate! :) Thanks for that! I was watching the recorded twitch stream for 2 hours now (which was painful enough :) ) in search for Just this. Fortunately i was silmultaneously watching the forums and then ..BAM! Kon to the rescue :D

And yeah i tend to agree with you. From the looks of it, we will most propably be playing with UI 2.0 fairly soontm , but as far as all the other details on CW......6 months???? Not even close imo.

Concluding IMO again, the sanest development and promotion that should've been done, would be to just announce the kick starter and founder's program back in beginning of 2012 with a 2 year window to OB, happily surprising us in the mean time throwing in the MM and public matches along the way and entering OB with an almost feature-full product. But that is presently a postmortem opinion, and do not know if it would have been a visible point of view back then. What would have been certain however, is that due to the history of the IP and its strong fan base, such an announcement could have even attracted more people along the way.


Thanks again for the vid.

<S>

Edit : spelling

Edited by Brut4ce, 27 September 2013 - 01:37 AM.


#7 Kain

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Posted 27 September 2013 - 01:48 AM

The ideas are great of course, no doubt about it !

But when will they deliver? what is the timeframe?
My expectations are:
UI 2.0 before the end of the year?
CW phase1 Q2 2014?

#8 Sasha Volkova

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Posted 27 September 2013 - 04:42 AM

I am going to break my normal habits a bit here and go out and say what most people are thinking;
"THIS LOOKS ABSOLUTELY BRILLIANT!!!"

Now I will say what most people should be thinking;
"THIS LOOKS ABSOLUTELY ******* BRILLIANT!!!"

And now what a minority of people, also known as the people "on an island", are thinking;
"This will never make it into the game, or atleast not before 2015+."


Did I forget anyone?

I suppose I left out a few subgroups of people...

I mean "Ponies" will be pwning and tolerating and "Birdies" will be pwning and squawking so there is no real reason to cover those two groups with the above generalisations - even though both groups sport impressive numbers, they are in fact still a minority on the forum here :b

And also I suppose one could argue that I forgot the "White Knights" and "Haters" but in actuality both of these "groups" are often part of the same circles of people so there is no reason to cover those two as seperate groups either, besides they both fall under the above examples anyway ;b

So with those clarifications, I think that about covers it.

Feel free to send a message my way if I forgot anything but until then, stay cold and hydrated, Mechwarriors!



This message was brought to you by COOLANT FLUSH™

- keeping your mech cold and Fresh™ even in the heat of battle.







Legal disclaimer: Note that this message was not necessarily brought to you by the above mentioned sponsor, it is also entirely possible that the above statement may in fact go against the intentions of the rightful owners of the trademark "COOLANT FLUSH™". Furthermore the author of this note claims no ownership of the trademark known as "COOLANT FLUSH" nor all or any companies connected to the aforementioned party. This message was brought to you by a vile demonic creature known as "0okami" and is as such to be taken lightly in the spirit of good will and purehearted jests. Any misunderstandings on behalf of any readers is entirely your own fault and as such you have no rights to hold it against the auther of this note.

Have a good day and goodbye.


Edited by 0okami, 27 September 2013 - 09:20 AM.


#9 shellashock

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Posted 27 September 2013 - 05:36 AM

Looking great! No real dates were given except for that Community warfare and UI 2.0 should be getting rolled out in 6 months. Hopefully we can get some timelines for features that are close to completion like UI 2.0 and Phase 1 community warfare in the near future. Good luck and god speed PGI!

#10 Skexy

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Posted 27 September 2013 - 05:44 AM

They did say that phase one would be within a week or two of UI 2.0 and they've previously stated that the UI should be sometime next month in the Eckman interview.

-skexy

#11 Koniving

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Posted 27 September 2013 - 07:49 AM

View PostKain, on 27 September 2013 - 01:48 AM, said:

The ideas are great of course, no doubt about it !

But when will they deliver? what is the timeframe?
My expectations are:
UI 2.0 before the end of the year?
CW phase1 Q2 2014?


I cut it off I think but if not at the end, "UI 2.0 in 4 weeks. All 3 phases initiated within 6 months."

#12 CyclonerM

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Posted 27 September 2013 - 08:31 AM

View PostKoniving, on 27 September 2013 - 07:49 AM, said:


I cut it off I think but if not at the end, "UI 2.0 in 4 weeks. All 3 phases initiated within 6 months."


6 months = April 2014? Well, quite optimistic IMHO, delays can always happen to anyone so i'd bet for half 2014 (around june). And you can bet when as soon as they release Phase 3 they will start selling the Clan Pack: at best, Timberwolf,Mad Dog,Summoner, Stormcrow, Kit Fox and Dire Wolf, some of the most iconic designs.

#13 Koniving

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Posted 27 September 2013 - 08:58 AM

View PostCyclonerM, on 27 September 2013 - 08:31 AM, said:


6 months = April 2014? Well, quite optimistic IMHO, delays can always happen to anyone so i'd bet for half 2014 (around june). And you can bet when as soon as they release Phase 3 they will start selling the Clan Pack: at best, Timberwolf,Mad Dog,Summoner, Stormcrow, Kit Fox and Dire Wolf, some of the most iconic designs.


They will use a 3, 3, 3, 3 mechanic most likely. Lights, mediums, heavies, assaults. They mentioned specifically 12 clan mechs at the start.

#14 Commander Kobold

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Posted 27 September 2013 - 09:07 AM

The last match of the tourney was awesome (someone using a joystick got 2-3 kills who'd of guessed)

#15 Damocles

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Posted 27 September 2013 - 09:28 AM

Thanks for sharing the vid Koniving, i just enjoyed that info with a nice beer and pizza in the morning.

Cheers

Edited by Damocles, 27 September 2013 - 09:28 AM.


#16 Protection

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Posted 27 September 2013 - 09:31 AM

So... more 12v12 random deathmatch on the same maps we have now, with an artificial grind to level 60 for Wolfs Dragoons Clan Tech.

Oh boy.

#17 Vassago Rain

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Posted 27 September 2013 - 09:39 AM

View PostProtection, on 27 September 2013 - 09:31 AM, said:

So... more 12v12 random deathmatch on the same maps we have now, with an artificial grind to level 60 for Wolfs Dragoons Clan Tech.

Oh boy.


I hear the sounds of a thousand popped balloons.

#18 CyclonerM

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Posted 27 September 2013 - 09:40 AM

View PostKoniving, on 27 September 2013 - 08:58 AM, said:


They will use a 3, 3, 3, 3 mechanic most likely. Lights, mediums, heavies, assaults. They mentioned specifically 12 clan mechs at the start.

12? Awesome, i remember they said at least 6 mechs for the first release in the last AtD..
In 3050 there are 16 Omnimechs, so there would be almost all of them at the start? Are you sure of this Koniving? :)
If that is true they may be: Myst Linx, Kit Fox, Adder, Viper,Ice Ferret,Stormcrow,Mad Dog, Summoner, Timber Wolf, Gargoyle,Executioner and Dire Wolf. I excluded the Warhawk because of its stock four ERPPCs.. :ph34r:

#19 MrWhite

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Posted 27 September 2013 - 09:40 AM

View PostProtection, on 27 September 2013 - 09:31 AM, said:

So... more 12v12 random deathmatch on the same maps we have now, with an artificial grind to level 60 for Wolfs Dragoons Clan Tech.

Oh boy.



Grab deal yo

#20 Koniving

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Posted 27 September 2013 - 10:14 AM

Great discussions on an identical topic (originally posted in new players to see but moved to upcoming features). Has some of my analysis, some ideas being thrown back and forth, etc.





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