August 20 Patch
#1
Posted 19 August 2013 - 09:15 PM
What else? Anything that's ready pretty much. We could hope for an unfinnished chunk of UI 2.0. Hit reg fixes. We just don't know.
What do you expect, what do you hope for?
#2
Posted 19 August 2013 - 09:24 PM
hopefully won't be seeing that PPC Gauss descyn, don't know what it is but it doesnt sound good
#3
Posted 19 August 2013 - 10:11 PM
#4
Posted 19 August 2013 - 10:12 PM
#5
Posted 19 August 2013 - 10:32 PM
#6
Posted 19 August 2013 - 10:37 PM
Kanatta Jing, on 19 August 2013 - 09:15 PM, said:
Apart from KTO - I expect only bad news: broken and disbalancing gauss/PPC desync and 3PV ("giving no tactical advantages and not splitting the community"). All hopes are long forgotten.
#7
Posted 19 August 2013 - 10:38 PM
Absolutely no UI 2.0. That would first happen on the test servers. As long as nothing new hits those, do not expect anything significant to hit the live version.
Edited by Genewen, 19 August 2013 - 10:39 PM.
#8
Posted 19 August 2013 - 10:40 PM
Genewen, on 19 August 2013 - 10:38 PM, said:
Absolutely no UI 2.0. That would first happen on the test servers. As long as nothing new hits those, do not expect anything significant to hit the live version.
I like these guys because their expectations are so low
Edited by Colonel Pada Vinson, 19 August 2013 - 10:41 PM.
#9
Posted 19 August 2013 - 10:42 PM
Genewen, on 19 August 2013 - 10:38 PM, said:
CT fix set for the third. So it won't be there. Supposed to see an "adjustment" for the AC/2 penalty bug (it's been stated as "too high and too sensitive." Punishes for 2 AC/2s chainfired. Does not punish 4 AC/2s alpha striked, although according to Smurfy it is supposed to).
#10
Posted 19 August 2013 - 10:47 PM
This bar has been set a while ago.
#12
Posted 19 August 2013 - 11:15 PM
We sure won't see an economy fix because it is obvious that the 1000s of matches done in the last two weeks isn't enough data to determine that we are getting shafted on rewards.
We also won't see anything important because we have a full month before they have to worry about a silly thing like release and it is equally obvious that none of the new features will need to be tested prior to being pushed live anyway.
#13
Posted 19 August 2013 - 11:37 PM
#14
Posted 20 August 2013 - 12:06 AM
#15
Posted 20 August 2013 - 12:35 AM
#16
Posted 20 August 2013 - 02:25 AM
No really....
Probably 2-4 balance tweaks,kintaro fix,some optimization ugh i mean dumbing down graphics even more and that's it.
Edited by sirius89, 20 August 2013 - 02:27 AM.
#17
Posted 20 August 2013 - 02:34 AM
Likely:
Medium mech buffs
Possibly:
3rd person view? It was already on the test server, it can arrive any time now.
1st tutorial was mentioned not so long ago, but maybe it will have go through test server first.
And yes, missile jet engines will gain a slight color tint based on the atmosphere composition of the current map. /sarcasm
#18
Posted 20 August 2013 - 02:56 AM
Guessing 3rd person view, fixes and some weapon balancing.
#19
Posted 20 August 2013 - 02:58 AM
What PGI will probably patch in: Kintaro and some useless crap.
What PGI gets: none of my money.
End of story, time to go Sleeping Beauty until this game either becomes playable or just dies whimpering.
#20
Posted 20 August 2013 - 03:00 AM
Removal of ghost heat patch
Community Warfare
hit registration resolution
UI 2.0
3rd person view (sorry, but I've never had a problem with this being a feature)
Medium mech buffs
What I expect we will actually get (In order of likelihood):
Kintaro
Some pattern & colours that I won't purchase
More irritating an needless weapon changes that defy logic
Medium mech buffs
3rd person view
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