Jump to content

Single Out Laser Monkeys


20 replies to this topic

#1 Carcass23

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • 327 posts

Posted 16 August 2013 - 12:11 AM

This is a helpful strategy to assist your team for taking baby steps towards a win. Stop firing your stupid lasers straight out of the bullpen. Shooting your teammate in the back before you have even sighted the enemy takes you a step backwards. If I shoot my teammate and he is now 8% down, he is now less effective than he was if I had not been a total *********.

Is there even an argument left for why this is neccissary? You can now choose your testing grounds to see if your build is hot/not whatever. Help your team out and quit riding the short bus to the battle.

#2 Victor Morson

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 6,370 posts
  • LocationAnder's Moon

Posted 16 August 2013 - 01:51 AM

Testing Grounds is broken, uses old stats, and thus is not a reliable source of heat testing. Private lobbies don't exist.

This is the result.

#3 Orchid Vein

    Member

  • PipPip
  • Knight Errant
  • 35 posts
  • LocationUSA

Posted 16 August 2013 - 03:25 AM

*wonders if perhaps those teammates might atleast discharge their weapons into the dirt of a hill rather than the back of a friendly from 7 feet away.*

#4 Corusmaximus

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 37 posts

Posted 16 August 2013 - 08:49 AM

Every time I am shot in the back at the start I am very tempted to alpha the offender in the face. I have not yet, but one day I will. If we all did that as a matter of course, there would be much less joy fire behavior.

#5 MnDragon

    Member

  • PipPipPipPipPipPip
  • 258 posts
  • Location"Vallhalla" 1st Rasalhague Dragonregementë

Posted 16 August 2013 - 08:58 AM

View PostCorusmaximus, on 16 August 2013 - 08:49 AM, said:

Every time I am shot in the back at the start I am very tempted to alpha the offender in the face. I have not yet, but one day I will. If we all did that as a matter of course, there would be much less joy fire behavior.


I Do it on a regular basis. If I get shot in the back and I know who did it, I yell at them for being a tool. If they do it again, I Alpha them. Usually someone else joins in and the guy gets TK'd. Unfortunately, that leaves us in the state the OP described, worse off as a team.

View PostVictor Morson, on 16 August 2013 - 01:51 AM, said:

Testing Grounds is broken, uses old stats, and thus is not a reliable source of heat testing. Private lobbies don't exist.

This is the result.


I understand that TG is broken and we don't have private lobbies, but its not an excuse to be a tool and shoot friendlies in the back. That is childish and shows a lack of self control. Its called "muzzle awareness" and if you didn't learn as a child to pay attention to where your muzzle was pointed, then you don't need to whip it out. For those [redacted] who can't take the time to torso twist and find a nice piece of real estate to destroy to check their heat and weapons grouping, do us a favor and alpha until you overheat and kill yourself.

Edited by Egomane, 18 August 2013 - 02:51 AM.
insults


#6 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 16 August 2013 - 09:29 AM

i always shoot my guns at the side of the hill at start.

i only pilot 4 awesomes, so i often don't know what weapon groups i'm using.

other than that it also helps to gage how hot the map is, you can't expect to remember how the heat scale is affecting your weaon groups for each different map, even if you practiced on testing grounds, it's ridiculous

#7 Dawnstealer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 3,734 posts
  • LocationBlack Earth

Posted 16 August 2013 - 09:40 AM

I'll admit that I occasionally heat-test my mech if I bought something new or did some sort of tweak, but there's a trick:

1) turn 180
2) Wait until your team is out of the start zone or AT LEAST out of your line of fire (or won't accidentally wander in).
3) Aim HIGH, so if someone DOES wander into your path, unless they're an Atlas and you're a commando, you'll still miss.
4) Fire. ONCE.

The people who fire straight ahead about three seconds after the game fires up drive me absolutely crazy.

Edited by Dawnstealer, 16 August 2013 - 09:42 AM.


#8 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 16 August 2013 - 11:07 AM

dont fire upward. it reveals your position and the position of your whole team, even if you're still on spawn it tells the enemy what guns you brought and the fact you're slow off the start.

DONT.

if you want to fire fire your weapons at your feet, to the ground, it's 100000000000000000000x smarter.
in particular if you're with your team and on your way

#9 Agryfvar

    Member

  • Pip
  • Survivor
  • Survivor
  • 13 posts
  • LocationCanada

Posted 18 August 2013 - 03:57 PM

I know that the of all the times I have been on the winning side. I have seen weapons fire arcing into the sky. Lasers to paint a nice straight line right back towards the firer and when multiple people do it you can track the progress of the enemy team without having to see them.

The two things I don't get;

Why fire multiple volleys of LRM, a weapon that tends to be ammo starved enough as it is in typical arrangements, I had a volley nearly hit me as we were still moving out of the deployment zone.

Firing off weapons multiple times when you start doesn't instill much ally confidence in your abilities. In a best case we already know you are testing a new build, which may still have glitches in it mixed firing groups and so on so you will be distracted ironing those out and at worst you could be a noob who is flash-happy about the shiny new ERPPC's they just mounted without the required heat sinks to manage them effectively.

If it is just weapon/heat management testing and the current testing grounds don't work, then they need to fix it.

Just last night I was in my Jenner, I powered up only to get shot in the back by something big. It completely stripped the armor off my rear center torso and put my mech into critical damage level. I had that red warning flashing for the whole match and no one said anything. I had to take it extra cautious as one more hit from behind could have killed me. We still won the match but I'd be "extremely displeased" if I was taken out by another shot to my back as a gift from one careless ally to the enemy.

#10 Hexenhammer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,729 posts
  • LocationKAETETôã

Posted 18 August 2013 - 04:29 PM

people have been doing this since day one of closed beta.
When I started it wasn't uncommon to get alpha striked right in the back and hear. "Opps was just trying to figure out how to play."

Or see some commando's arm go flying. Its amazing how many players are compelled to aim at someone when testing their weapons. I guess some people think the only way their guns will work is if they are aiming it at someone, even their own team.

Edited by Hexenhammer, 18 August 2013 - 04:51 PM.


#11 HunchbackCenturion

    Member

  • Pip
  • Overlord
  • 10 posts

Posted 18 August 2013 - 04:54 PM

People are practicing "tameshigiri". haha
Got to chop of someone's arm to find out how sharp your new lazers are!

#12 Bartholomew bartholomew

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,250 posts
  • LocationInner sphere drop point

Posted 18 August 2013 - 05:18 PM

If you just GOTTA test. At least wait until everybody else is clear. I finally had some joker peel half my ravens armor right off the start last night...

And i didn't even get an apology even though I mentioned it on team chat.

#13 MonkeyCheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,045 posts
  • LocationBrisbane Australia

Posted 18 August 2013 - 05:27 PM

The title of this thread offends me, otherwise I agree.

#14 Reslin

    Member

  • PipPipPip
  • 95 posts
  • LocationNorth Carolina

Posted 18 August 2013 - 05:27 PM

My most amusing incident was when a teammate shot me in the back. I got annoyed and stated "Watch where you're firing or don't do it at all." This was followed by my entire team blasting the careless fool into oblivion. That being said, the amount of people "Joy firing." usually tells me my odds of winning. If half my team is doing it? Practically a guaranteed loss. If no one does it but the enemy team is? Guaranteed win. I don't mean to sound eliist but if you're "Test firing." chances are you don't know much about your mech which means you're not going to be as helpful on your team as someone who confidently wades into battle fully knowing how their mech will function.

There are exceptions but this is my general opinion of the whole thing. If you also accidentally shoot your teammate in the beginning of the match? There is no excuse. You clearly have very little to no situational awareness. If that wasn't the case it wouldn't have happened. I won't buy any excuse why a teammate was accidentally hit in the beginning of the match short of "My cat jumped on the keyboard." and even then I won't buy it. It simply shouldn't happen. Period.

Edited by Reslin, 18 August 2013 - 05:28 PM.


#15 Jman5

    Member

  • PipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 4,914 posts

Posted 18 August 2013 - 11:21 PM

99% of the time it's an accident of some sort, so I usually just say something neutral like "ow" to let them know. My advice is to resist the urge to even the score. Otherwise you wind up with 2 mechs at 90% instead of just 1.

Now if only those knuckleheads would apologize, it wouldn't be quite so hard to hold your fire.

#16 Fuerchtegott

    Member

  • PipPipPipPipPipPipPip
  • 578 posts

Posted 18 August 2013 - 11:40 PM

View PostMnDragon, on 16 August 2013 - 08:58 AM, said:

I understand that TG is broken and we don't have private lobbies, but its not an excuse to be a tool and shoot friendlies in the back. That is childish and shows a lack of self control. Its called "muzzle awareness" and if you didn't learn as a child to pay attention to where your muzzle was pointed, then you don't need to whip it out. For those [redacted] who can't take the time to torso twist and find a nice piece of real estate to destroy to check their heat and weapons grouping, do us a favor and alpha until you overheat and kill yourself.


I have really an issue with nervdamage in my dominant hand and sometimes fire because of this, but in over a thousand games I just once hit a teammember at start in the back. Thanks god it was only a medium laser.
Players that do this should get a warning, than an extreme good offer to pay for some mc, and than a permaban!

Edited by Fuerchtegott, 19 August 2013 - 01:49 AM.


#17 jper4

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,884 posts

Posted 19 August 2013 - 05:13 AM

because of this i always wait until everyone else starts moving before i even think about starting forward. then i will stay at the back of the group for a few hundred meters cause you know- the first couple of times shooting into the ground next to me might not be enough for them to be sure if they hit button a then weapon b fires and if i try to change direction that will be the moment and direction for the next weapons test.

my most panicy matches are the ones where i find i've spawned right in front of everyone. then i just do my deer in the headlights impersonation until everyone moves past me before moving. but i am careful to torso twist as they move past in case someone figures "hmm he hasn't moved in 5 seconds- clearly he's afk so i'll shoot him now so the enemy doesn't get the kill"

on the rare occasions where i forget to test a loadout for groupings i make sure to 1) turn to face the hill behind where i've spawned 2) move right up to point blank range of said hill then 3) fire the weapons into the hill aiming down in case one of the lights is testing their jump jets at that precise moment..

#18 Ogresan

    Member

  • PipPipPipPipPip
  • 139 posts

Posted 19 August 2013 - 05:28 AM

I think the biggest cause of the FF at match start is if you are alt-tabbed out and then click on the MWO window to get into the game, your weapons will fire. If you need to test shoot the ground behind everyone, no alerting enemies to your loadout, no lost armour on your team.

#19 oldradagast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 4,833 posts

Posted 19 August 2013 - 08:02 AM

Had some dim-bulb alpha my Highlander's right torso in Canyon Network a few days back right out of the gate. I called him on it, and he just insulted me in return. It was tempting to blow him away, but I just said he wasn't worth the ammo. The moron then AFK'd less than a minute into the game. I hate people like that.

Edited by oldradagast, 19 August 2013 - 08:02 AM.


#20 Chameleon257

    Member

  • PipPipPipPipPip
  • The Money Maker
  • The Money Maker
  • 171 posts

Posted 19 August 2013 - 11:55 AM

I've got a ton of people doing this to me on regular basis and it seems to go in spurts. New players to the game don't know friendly fire hurts. However I have seen tools do it on purpose. I own 6 mechs so depending on the response I get from rant on team chat I may alpha someone that did it and keep stripping until just about dead. I go on a out the game after this usually I get bitched at on chat by the offender very few times I get bitched at by the rest of the team but if the guy is doing it on purpose it needs to be dealt with eventually it becomes habit for tools. If it gets too bad I disco and move on with another mech but in pugs you get all kinds.

Edited by Chameleon257, 19 August 2013 - 11:57 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users