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How Are All Your Wins Spaced Out? (Or, Is Elo/matchmaker Actually Working?)


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#21 Joseph Mallan

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Posted 12 August 2013 - 01:26 PM

View PostLostdragon, on 12 August 2013 - 01:19 PM, said:

While that is true to an extent I think it is also short sighted. If you know how to win and you are not trying to get your team to do what is necessary to win then you did not fulfill your obligation to the team. If you just sit back and worry about playing your role without providing leadership and direction when it is needed then you did not do everything you could.

I pug 100% of the time and I go in to every game expecting to win. If my team is doing something that is not conducive to winning I try to politely steer them in the right direction. Sometimes they listen and sometimes they don't, but if you just sit back and let your team self destruct while you try to get kills and assists to make yourself look good on the game summary screen then you have not done everything you could to win.

Problem is I have old hands an I don't type fast. So I try to stay with the pack and mass fire, get target locks an keep em as long as I can. I am not a leader, Trying to do so would cause undue confusion. My job is to kill the enemy, It's someone else's job to to say which one that should be.

knowing your limitations is better for the team that trying to exceed our place.

#22 Stoicblitzer

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Posted 12 August 2013 - 01:26 PM

View PostLostdragon, on 12 August 2013 - 01:19 PM, said:

While that is true to an extent I think it is also short sighted. If you know how to win and you are not trying to get your team to do what is necessary to win then you did not fulfill your obligation to the team. If you just sit back and worry about playing your role without providing leadership and direction when it is needed then you did not do everything you could.

I pug 100% of the time and I go in to every game expecting to win. If my team is doing something that is not conducive to winning I try to politely steer them in the right direction. Sometimes they listen and sometimes they don't, but if you just sit back and let your team self destruct while you try to get kills and assists to make yourself look good on the game summary screen then you have not done everything you could to win.

interesting perspective. would you agree that this game does not encourage teamwork?

#23 Joseph Mallan

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Posted 12 August 2013 - 01:28 PM

View PostStoicblitzer, on 12 August 2013 - 01:26 PM, said:

interesting perspective. would you agree that this game does not encourage teamwork?

Quite the opposite. The better team wins every time.

#24 Stoicblitzer

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Posted 12 August 2013 - 01:32 PM

View PostJoseph Mallan, on 12 August 2013 - 01:28 PM, said:

Quite the opposite. The better team wins every time.

imo the game itself does not encourage teamwork. as you said in a prior post, trying to TYPE stuff while piloting is difficult.

integrated voip.

#25 Joseph Mallan

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Posted 12 August 2013 - 01:35 PM

View PostStoicblitzer, on 12 August 2013 - 01:32 PM, said:

imo the game itself does not encourage teamwork. as you said in a prior post, trying to TYPE stuff while piloting is difficult.

integrated voip.

And that would still allow the better team to win, only easier.

#26 Agent 0 Fortune

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Posted 12 August 2013 - 01:36 PM

In PUG matches it seems like I lose far more frequently than I win, probably 2:1, but I realize a lot of the issue is my own fault for not conforming to the current meta.
I've got back to the old method of worrying about the things I can control like KDR and match score. I look at each drop as an opportunity to improve my situational awareness (those PUG will keep you on your toes, they retreat at the drop of a hat, and switch targets every shot)

#27 Stoicblitzer

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Posted 12 August 2013 - 01:41 PM

View PostJoseph Mallan, on 12 August 2013 - 01:35 PM, said:

better team...win

Posted Image

i'm talking about the game itself having zero tools to facilitate teamwork aside from text chat.

#28 Joseph Mallan

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Posted 12 August 2013 - 01:43 PM

View PostStoicblitzer, on 12 August 2013 - 01:41 PM, said:

Posted Image

i'm talking about the game itself having zero tools to facilitate teamwork aside from text chat.

And yet so many people are on TS, Mumble, Skype and other com channels that having a in game Voip seems to be unnecessary.

#29 Lostdragon

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Posted 12 August 2013 - 01:47 PM

View PostJoseph Mallan, on 12 August 2013 - 01:26 PM, said:

Problem is I have old hands an I don't type fast. So I try to stay with the pack and mass fire, get target locks an keep em as long as I can. I am not a leader, Trying to do so would cause undue confusion. My job is to kill the enemy, It's someone else's job to to say which one that should be.

knowing your limitations is better for the team that trying to exceed our place.


I could not think of a reply to this that does not sound like a harsh personal attack so I will leave you with this thought by Booker T. Washington: Nothing ever comes to one, that is worth having, except as a result of hard work.

I would encourage you to step out of your comfort zone and just lay out a quick plan at the beginning of the match. You might be surprised how much that can impact your win percentage in pugs.

View PostStoicblitzer, on 12 August 2013 - 01:26 PM, said:

interesting perspective. would you agree that this game does not encourage teamwork?


I would say the game rewards teamwork but does very little to facilitate it. I do not understand why in a game where teamwork is so important there is no integrated voip chat. It is not like that is some strange new tech, games have been including it for years.

#30 Slashmckill

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Posted 12 August 2013 - 01:59 PM

View PostLostdragon, on 12 August 2013 - 01:47 PM, said:

I would encourage you to step out of your comfort zone and just lay out a quick plan at the beginning of the match. You might be surprised how much that can impact your win percentage in pugs.


oooo, i've tried that before, i ended up being cursed at for several minutes while my team did the exact opposite and died a sad horrible death.

On a serious note, it does work to some extent but short orders like, "cave" or "epsilon", are nothing more than suggestions for people to willfully ignore at their leisure.

#31 Joseph Mallan

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Posted 12 August 2013 - 01:59 PM

View PostLostdragon, on 12 August 2013 - 01:47 PM, said:

I could not think of a reply to this that does not sound like a harsh personal attack so I will leave you with this thought by Booker T. Washington: Nothing ever comes to one, that is worth having, except as a result of hard work.

I would encourage you to step out of your comfort zone and just lay out a quick plan at the beginning of the match. You might be surprised how much that can impact your win percentage in pugs.

to Thy own self be true.
My comfort zone is stepped out of entering each drop. I know myself well enough to know I am not a leader, I put in my hard work, and say thanks or the rewards I earn. I have a 1.33 K/D ratio and I am on the winning side 60%+ It's better than I expected. I've been at gaming for over 33 years, I give my best every match. Thanks for trying though :D

#32 Goose

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Posted 12 August 2013 - 02:05 PM

Not to distract, but it seems the number of games before the first win is up a few, wut with 12v12.

Teh Blue Text of Shame on the units I'm trying to level tasks me no end …

#33 Joseph Mallan

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Posted 12 August 2013 - 02:08 PM

View PostGoose, on 12 August 2013 - 02:05 PM, said:

Not to distract, but it seems the number of games before the first win is up a few, wut with 12v12.

Teh Blue Text of Shame on the units I'm trying to level tasks me no end …

Yeah... I know. Even with some Lawmen n the team, we still take a few extra matches to get a win.

#34 sC4r

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Posted 12 August 2013 - 02:11 PM

well atm im playing solo for the most part and its like 50/50 win/loss and also depends on how much brain i put into it (like sometimes i just forget myself and go alone which isnt very clever as fire support :D )

but what kind of ****** me is the as pgi said somewhere "minority" of matches where mm just screws up and match ends up 12-0 (or similiar score) doesnt matter if win or lose and also i wouldnt call it minority since its about 1/3 of matches i have that end that way

Edited by sC4r, 12 August 2013 - 02:12 PM.


#35 Trauglodyte

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Posted 12 August 2013 - 02:12 PM

Playing on the weekends is especially hard because you've got a greater influx of players so I've always found that M-Th is better for winning.

#36 Lostdragon

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Posted 12 August 2013 - 02:12 PM

View PostSlashmckill, on 12 August 2013 - 01:59 PM, said:


oooo, i've tried that before, i ended up being cursed at for several minutes while my team did the exact opposite and died a sad horrible death.

On a serious note, it does work to some extent but short orders like, "cave" or "epsilon", are nothing more than suggestions for people to willfully ignore at their leisure.

View PostJoseph Mallan, on 12 August 2013 - 01:59 PM, said:

to Thy own self be true.
My comfort zone is stepped out of entering each drop. I know myself well enough to know I am not a leader, I put in my hard work, and say thanks or the rewards I earn. I have a 1.33 K/D ratio and I am on the winning side 60%+ It's better than I expected. I've been at gaming for over 33 years, I give my best every match. Thanks for trying though :D


It's ok, I understand. Making excuses is a lot easier than stepping up.

Sometimes people will not listen when you try to lead. Sometimes they will be jerks about it. So what? Sometimes people WILL listen and you will snatch victory from the jaws of defeat. I will let 100 random internet tough guys curse at me and call me names if it gives me one more victory than I would have otherwise gotten, but that's just me.

#37 Stoicblitzer

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Posted 12 August 2013 - 02:13 PM

View PostJoseph Mallan, on 12 August 2013 - 01:43 PM, said:

And yet so many people are on TS, Mumble, Skype and other com channels that having a in game Voip seems to be unnecessary.

it's at times like this when i wonder why i even bother...

#38 Slashmckill

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Posted 12 August 2013 - 02:27 PM

View PostLostdragon, on 12 August 2013 - 02:12 PM, said:

It's ok, I understand. Making excuses is a lot easier than stepping up.

Sometimes people will not listen when you try to lead. Sometimes they will be jerks about it. So what? Sometimes people WILL listen and you will snatch victory from the jaws of defeat. I will let 100 random internet tough guys curse at me and call me names if it gives me one more victory than I would have otherwise gotten, but that's just me.


Or maybe instead of making a one word plan that possibly nobody will listen to, How about you scan the battlefield around you and do whats in to your power to swing the battle into your favor. That missleboat is targeting your assualt mechs, why don't you distract him so that your assaults aren't having hell rained on them. Your atlas is being left by itself why not volunteer to escort him into postion so that he's not eaten alive by a murder of ravens.

Sure you can make a one word plan that could lead to a victory, or you could instead step up and do what you can and help out members of your team that may end up with the short end of the stick. A plan is only as good as the team behind it is, if your team isn't working together than no amount of planning or strategy is going to win you the match. (you don't even need to say anything, sometimes just having someones back is enough)

Edited by Slashmckill, 12 August 2013 - 02:30 PM.


#39 Joseph Mallan

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Posted 12 August 2013 - 02:29 PM

Dude I understand what you are getting at, its just seriously with as many (free) voice programs on the market already. All that is really needed is to fine a few people you like an get on what ever comms you agree on. It is the only way to even the score until C3 or what ever in game VoiP is installed.

#40 sC4r

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Posted 12 August 2013 - 02:31 PM

View PostJoseph Mallan, on 12 August 2013 - 01:43 PM, said:

And yet so many people are on TS, Mumble, Skype and other com channels that having a in game Voip seems to be unnecessary.


coz there are no ingame options, coz chatting while stomping jennys with atlas is hard, coz if you press enter that srm boat behind you will drill your internals, coz you just cant shoot small acs in chat, coz coz coz

so yea get on ts, group up, do sync drop and stomp those solos
personally i would use both ingame and 3rd party (as i do in other games like cs)





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