Jump to content

Mech Perks In Training Grounds


No replies to this topic

#1 XiloTheOdd

    Member

  • PipPip
  • The God of Death
  • The God of Death
  • 22 posts
  • LocationOregon

Posted 12 August 2013 - 07:30 PM

its not a huge thing i just want all my perks i've unlocked on a mech to factor in when i go into training grounds. mostly for things like my CPLT-K2 for testing my heat levels, rather than go "ok lets see if shooting like this will get me killed or great glory."

another thing that i havn't fully investigated in, but it seems the adv. sensor range and BAP dont stack, before with jsut teh BAP i could identify targets 800m away or less. i add on the maxed out adv. sensor range module, equip it, and it still at 800m. is this intentional or is it a problem with going into training grounds?


update: a bit more testing in combat it seems the bap and adv. sensor module do work as they should. but still it'd be nice if it was reflected in Training grounds as well if possible.

Edited by XiloTheOdd, 12 August 2013 - 08:11 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users