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Question About Voice Chat?


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#21 Davers

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Posted 06 October 2013 - 11:48 AM

View PostVoid Angel, on 06 October 2013 - 11:33 AM, said:

Yes, it would be so much better if they at least gave us a grouping system and a friends list.

There is a friends list and there is nothing stopping you from installing C3 and grouping together.

#22 XphR

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Posted 06 October 2013 - 11:58 AM

View PostNick Makiaveli, on 06 October 2013 - 05:40 AM, said:


I understand the "will not" (think they are wrong, but that's another post), but what do you mean "can not"? If they can not use a 3rd party program, how could they use a built-in one?

The only thing I can think of they think 3rd party means potential for "bad things" (patent pending). Which is silly since what makes PGI safer than TS? By that logic, MWO is a 3rd party since you are running Windows (most likely) which is a MS product, so you (1st), MS (2nd), MWO (3rd) so what's wrong with adding TS/Vent (4th)?

Not trying to be an a-hole here, just trying to either figure out what I am missing, or help some people. For example, I never have, nor ever will, use Skype due to the way they used to (possibly still do) operate. So I get the objections to certain types of software etc, just not seeing it here.


Just throwing this in, Microsoft took over Skype and threw out messenger with the bath water.

View PostCaswallon, on 06 October 2013 - 09:18 AM, said:

Been using c3 extensively as I (mistakenly) thought it was the "Official" client early on. Works perfectly well for me and my buddies and I learned something recently that surprised me.

Apparently (I say that as I have not tested it it yet) if you have c3 installed and running then if you drop on the same side of someone with the same credentials (C3 installed & running) it drops you into a channel together automatically.

If that proves to be true (Dev/mod can you comment?) thats almost usful. However as i have been playing nearly a year been using C3 for about 10 months and only just heard about this. Its kinda sad that the lack of documentation makes a fairly good idea so pitifully underused.

But for now find a voice com you like and team up is the golden rule for better than simple PUG play. If your into C3 or want to give it a try goto dropship451 and its insane host madmac will take you in and regale you of his adventures.


The C3 auto grouping was announced early on, after some time the check box showed up in the MWO options. That is as far as the co-operation between C3 and MWO gos as of my last tests. That was two patches ago, so they could have worked on it but I seriously doubt it as they had admitted V-com defeat and suggested third party VOIP over C3.

However if it "did function" and "everyone ran it" that would make the four man limit less limiting as you connected to the other two lances on drop.

View PostVoid Angel, on 06 October 2013 - 11:33 AM, said:

Yes, it would be so much better if they at least gave us a grouping system and a friends list.


And after that in bay text coms?

View PostDavers, on 06 October 2013 - 11:48 AM, said:

There is a friends list and there is nothing stopping you from installing C3 and grouping together.

>_<

Edited by XphR, 06 October 2013 - 11:59 AM.


#23 Arnold J Rimmer

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Posted 06 October 2013 - 12:06 PM

View PostDavers, on 06 October 2013 - 11:48 AM, said:

There is a friends list and there is nothing stopping you from installing C3 and grouping together.


The joke.






Your head.

#24 Koniving

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Posted 06 October 2013 - 12:51 PM

I do not know if C3 had been worked on since closed beta, but I do know if it has the work has been limited. The plan is actually to integrate C3 as a built-in program with U.I. 2.0 (though it may not have the same name). This is not right away. The idea is to "always have social at your fingertips similar to the way Steam does."

This likely means you'll automatically be connected to lance chat upon joining a game at some point. As Bryan often jokes about himself, "It's coming soon(trademark)." I'm looking forward to it, so long as it can come with a mute function too. There's some people I'd rather not hear.

#25 Void Angel

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Posted 07 October 2013 - 08:32 PM

View PostDavers, on 06 October 2013 - 11:48 AM, said:

There is a friends list and there is nothing stopping you from installing C3 and grouping together.

It must be a difficult thing to look into the mirror every morning and say, "Alas, sarcasm is forever beyond my reach." You have my profound sympathy. :)

#26 Hammerhai

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Posted 08 October 2013 - 01:58 AM

Just to stir a little more:
If you run a throttle with MWO, any time you wanna type you
STAND STILL.
Any time you want to look at the battle map you
STAND STILL.
get the picture.
Brian blamed this on the engine, however it bears refreshing your memory, Brian.
I could steer and type at one stage in Closed Beta.
Similarly I could bring up the battle map and keep control of sorts. Not at 150 kph, but well enough. Btw if you get around to that, please keep the battle map semi transparent!
Then about one to 3 weeks after the introduction of battle map, some DCMS shock trooper installed a magnabrake on my mech. And left it there.
My Astech hasn't been able to remove it since.
With great respect, Brian, how can something work and then not work for a ... lessee, yup about a year now? What changed about the engine from one moment to the next?
Hope this finds a resolution soon. And I hope my recollection helps set the record straight.
This is a public service announcement from the Helm Memory Core in the interests of MWO historical accuracy

#27 Wasted Merc

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Posted 28 December 2013 - 12:52 AM

There is still no voice chat/comms/voip in MWO?

#28 Durant Carlyle

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Posted 28 December 2013 - 02:16 AM

There is still the same C3 software available. Just like there is Mumble, TeamSpeak3, and Ventrilo. The people who would really take advantage of integrated voice are the ones who already use a third-party program. The rest would turn it off or mute it.

It is unlikely that we'll see voice integration in the client anytime in 2014. It hasn't been mentioned in any of the feature updates.

#29 Wasted Merc

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Posted 28 December 2013 - 02:47 AM

Hmmm, so what's the easiest to get comms working for MWO?

#30 XphR

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Posted 28 December 2013 - 10:13 AM

Install C3, SKYPE, TS3, Mumble and Ventrilo.. That way when you find people to randomly group up with you will have the most available options for communication.

Its nice so many options are available.. its a sad excuse however to use those options as a reason to have neglected integration, even more so to use the excuse of people already using external programs due to the lack of what is a commonplace and standardized feature in team oriented games.

If you want to just install one or two, find a few groups you like that dont mind texters running along and when you find the ones you like to run with install what they use. Installation will be generally the same for each program, click a few permissions, unclick a few piggyback programs wait a moment and then configure your sound settings inside the program(having difficulty at that point, being grouped with someone running the same program in chat ready to aid you would be the plan).

Edited by XphR, 29 December 2013 - 07:52 PM.


#31 Nick Makiaveli

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Posted 29 December 2013 - 03:19 PM

View PostAC, on 13 August 2013 - 08:14 AM, said:

But good luck finding your randomly assigned team on coms. This is why I would LOVE to see a lobby system where you can play with the same group more than once. Then we might ACTUALLY see some coordination and teamwork. MWO keeps touting how important it is, but they give us absolutely no usable tools to make this happen.


So here's a crazy thought, form a team then drop.

Read the part of Tangelis's post that I quoted next.


View PostTangelis, on 04 October 2013 - 03:34 PM, said:


Personally I'm looking really forward to it so I can reap in pleasure getting berated by the guy who died first about how much I suck.


This is going to be a huge part of it.

Think how often you get people in chat saying things that are reportable (and reported when I am around).

Now please, seriously please, explain to me how you think these people will suddenly come to the conclusion that you are the second coming of Clausewitz and follow your lead?

No really, tell me why PUGs who whine about how you left them to die, ie you didn't follow them in a suicidal charge up over the ridge even though you mech was 20kph slower etc will suddenly become experts in mech warfare and inspire you and all the others to follow them?

Explain to me why I won't turn off in-game VOIP in favor of the DHB TS server?

Or what about the Seraphim? They are a guild dedicated to family values or something and don't condone profanity, I can't see them staying in the MWO VOIP........


But hey, I'm listening. Convince me.

#32 Nick Makiaveli

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Posted 29 December 2013 - 03:28 PM

View PostHammerhai, on 08 October 2013 - 01:58 AM, said:

Just to stir a little more:
If you run a throttle with MWO, any time you wanna type you
STAND STILL.
Any time you want to look at the battle map you
STAND STILL.
get the picture.
Brian blamed this on the engine, however it bears refreshing your memory, Brian.
I could steer and type at one stage in Closed Beta.
Similarly I could bring up the battle map and keep control of sorts. Not at 150 kph, but well enough. Btw if you get around to that, please keep the battle map semi transparent!
Then about one to 3 weeks after the introduction of battle map, some DCMS shock trooper installed a magnabrake on my mech. And left it there.
My Astech hasn't been able to remove it since.
With great respect, Brian, how can something work and then not work for a ... lessee, yup about a year now? What changed about the engine from one moment to the next?
Hope this finds a resolution soon. And I hope my recollection helps set the record straight.
This is a public service announcement from the Helm Memory Core in the interests of MWO historical accuracy



Use the numpad to set the throttle? Turn off throttle decay? Granted sometimes the BattleMap will stop me even if I am using numpad but it's better than nothing.

And I hate not having throttle decay on...makes stopping a pain.

#33 Caswallon

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Posted 30 December 2013 - 05:52 AM

View PostWasted Merc, on 28 December 2013 - 02:47 AM, said:

Hmmm, so what's the easiest to get comms working for MWO?

No answer for this as we're all different... I have no trouble at all with the c3 client though I have yet to find its alleged auto connect with other c3 using Mech pilots to happen. *shrug*

Now just to muddy the waters you may recall that Razor dropped some goodies in the Prize pot at the "launch" event and that a few months ago we got a give-away set of cockpit fluff if we used their surround sound software? (I highly recommend that btw)

Well anyone tried the Razor voice com yet? Heavens if Razor is becoming some officially unofficial sponsor for MWO then should the team be thinking about using its coms in house?

#34 XphR

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Posted 30 December 2013 - 11:02 AM

Razer was making the Artemis control system specifically for Mechwarrior that they showed at the 2012e3(its since been canned), so some hand holdings been in the works quite early on.

Was it the surround software that gave the Razer dice away? I thought it was the synapse software.

C3 and auto connect.. we fooled around with it for a wile and never got the function to trigger.. However the mass messaging functions were nice as were the different social groups you could build. If they had actually built it into the game it could have held the place of a more formal faction building placeholder aiding many people in readying for the eventual CW.

#35 Hammerhai

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Posted 02 January 2014 - 06:33 AM

View PostNick Makiaveli, on 29 December 2013 - 03:28 PM, said:



Use the numpad to set the throttle? Turn off throttle decay? Granted sometimes the BattleMap will stop me even if I am using numpad but it's better than nothing.

And I hate not having throttle decay on...makes stopping a pain.



To answer Nick Makiavelli:

The behaviour I quoted is specific to HOTAS systems with throttles and ONLY affects joystick users. The work arounds you mention do not work, believe me, I tried. But anyone using a Joystick as a throttle will be affected as I stated.

Setting the speed via NumPad is not effective, and Decay I turned off immediately

#36 Noob For Life

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Posted 25 March 2014 - 06:21 AM

Voice chat in game for teams would be nice and after you die you could not chat to the team ether just the dead members and as far as people being immature have a mute system set up so you can mute players that talk trash and stuff it not hard to do.

#37 Koniving

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Posted 25 March 2014 - 01:01 PM

You know every now and then a tip about the C3 voice chat comes up.. But I don't think it's been touched for ages.

#38 Alaskan Nobody

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Posted 25 March 2014 - 01:04 PM

View PostKoniving, on 25 March 2014 - 01:01 PM, said:

But I don't think it's been touched for ages.

Other than on the infamous Xbox - what in game VOIP is?

#39 Koniving

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Posted 25 March 2014 - 01:05 PM

Depressingly true. But usually most of them worked. C3 crashed the game more than it worked.

#40 Alaskan Nobody

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Posted 25 March 2014 - 01:07 PM

/shrugs
I wouldnt know - by the time I actually got my own headset (which I haven't really used since I bought it <_<) I had already been convinced to try T3 and a couple others.

Now I have almost as many voice programs as I do games on my desktop. :lol:

Edited by Shar Wolf, 25 March 2014 - 01:07 PM.






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