Victor Morson, on 13 August 2013 - 09:32 PM, said:
I am one of the biggest Awesome {Noble MechWarriors} you will meet in BattleTech. Huge. There's even been a few MWs it's been great in (2 and LL).
It is just generally awful here.
6 Large Lasers requires you to be running macros pretty much to use even halfway effectively due to Ghost Heat. on top of the Awesome 8Q being too big, too bulky and too slow.
If they were ever to remove Ghost Heat, the upcoming Battlemaster could run the same configuration at Almost 80kp/h, with superior heat efficiency, because you can store so many DHS in the engine and mount FF.
I'd recommend against both the 6 LL build, and the 8Q in general.
I'm afraid that I am in the same boat as Vic here. I run the Awesomes every tournament, and I do well, but they're just not good mechs. The Victor, Stalker, and soon Battlemaster will all fill every single possible role that the Awesome fills, but considerably better. The kicker is that even if the Battlemaster launches with terrible, Kintaro-esque hitboxes, you know they will fix them within one patch because of the outcry, "My $80 is a piece of ****, waaaah!" Meanwhile, the Awesome will continue to have the worst model and hitboxes in the game, and PGI will continue not caring.
While I agree with OP that energy mechs have truly been suffering since ghost heat (the AWS-8Q and HBK-4P went from my two most-played mechs to least) I have to say that I disagree with your assessment of the 6xllas 8Q. I actually
ran one of these things for a month or two prior to ghost heat being implemented, and while it was harder to do as well in it as the 4xPPC 8Q, it was a ton of fun. Stayed about 5-600m out and alpha'd until the inevitable brawls broke out and then mashed chain fire for hilarious, hot brawling. It was a really fun build, and viable although not good per se.
Since ghost heat has come out, I've tried a few times to run the 8Q with 6xllas. It's just not doable. Your choices are to fire in three groups of two, or chain fire all six. Even if you completely ignore the fact that you have no alpha potential whatsoever, the timing between weapons is too hard to try and juggle. Nobody can count to precisely .5s between firing groups or .25 between individual shots. It's just not doable under optimal situations, and when you have three spiders circling you, hahaha just shut down. Your only options are to hold down the chain fire button and meekly accept the fact that it's poorly coded (on purpose?) and absolutely guts the one thing the build still has going for it, the dps, by slowing down your rate of fire so much you might as well just run 4xllas, or to try and work it yourself and inevitably get whacked with severe heat penalties. Neither option is very appealing.