Played an Assault match last night on Tourmaline that ended a bit strangely:
The other team were down to 2 Mechs. One of them was destroyed followed, seconds later, by their last member disconnecting. However, the match carried on running.
Tab showed no live Mechs on the enemy side (all Dead or Disx) and we were left running for the enemy base to Cap.
I'm not sure if it would have carried on until we had capped as someone killed the last enemy Mech by accident about a minute after they disconnected.
Anyone else seen this?


Match Not Ending After Entire Team Dead Or Disconnected
Started by MoPo, Aug 16 2013 02:44 AM
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